# Monge blunts Bayes: Hardness Results for Adversarial Training

arXiv: https://arxiv.org/abs/1806.02977 · HTML: https://mlsanity.com/paper/1806.02977/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 8 Jun 2018.

## Built on by (most cited first, 2 of 2)

- [Mixed Nash Equilibria in the Adversarial Examples Game](https://mlsanity.com/paper/2102.06905/) (2021)
- [Being Properly Improper](https://mlsanity.com/paper/2106.09920/) (2021)

## Abstract (arXiv)

The last few years have seen a staggering number of empirical studies of the robustness of neural networks in a model of adversarial perturbations of their inputs. Most rely on an adversary which carries out local modifications within prescribed balls. None however has so far questioned the broader picture: how to frame a resource-bounded adversary so that it can be severely detrimental to learning, a non-trivial problem which entails at a minimum the choice of loss and classifiers. We suggest a formal answer for losses that satisfy the minimal statistical requirement of being proper. We pin down a simple sufficient property for any given class of adversaries to be detrimental to learning, involving a central measure of "harmfulness" which generalizes the well-known class of integral probability metrics. A key feature of our result is that it holds for all proper losses, and for a popular subset of these, the optimisation of this central measure appears to be independent of the loss. When classifiers are Lipschitz -- a now popular approach in adversarial training --, this optimisation resorts to optimal transport to make a low-budget compression of class marginals. Toy experiments reveal a finding recently separately observed: training against a sufficiently budgeted adversary of this kind improves generalization.
