# Penalizing side effects using stepwise relative reachability

arXiv: https://arxiv.org/abs/1806.01186 · HTML: https://mlsanity.com/paper/1806.01186/

## Key facts

- Cited by 38 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 4 Jun 2018.

## Built on by (most cited first, 30 of 38)

- [Scalable agent alignment via reward modeling: a research direction](https://mlsanity.com/paper/1811.07871/) (2018)
- [Defining and Characterizing Reward Hacking](https://mlsanity.com/paper/2209.13085/) (2022)
- [Consequences of Misaligned AI](https://mlsanity.com/paper/2102.03896/) (2021)
- [Open-Endedness is Essential for Artificial Superhuman Intelligence](https://mlsanity.com/paper/2406.04268/) (2024)
- [Correlated Proxies: A New Definition and Improved Mitigation for Reward Hacking](https://mlsanity.com/paper/2403.03185/) (2024)
- [AI Alignment with Changing and Influenceable Reward Functions](https://mlsanity.com/paper/2405.17713/) (2024)
- [Estimating and Penalizing Induced Preference Shifts in Recommender Systems](https://mlsanity.com/paper/2204.11966/) (2022)
- [When to Ask for Help: Proactive Interventions in Autonomous Reinforcement Learning](https://mlsanity.com/paper/2210.10765/) (2022)
- [On the Limitations of Markovian Rewards to Express Multi-Objective, Risk-Sensitive, and Modal Tasks](https://mlsanity.com/paper/2401.14811/) (2024)
- [Designing Fiduciary Artificial Intelligence](https://mlsanity.com/paper/2308.02435/) (2023)
- [Combining Reward Information from Multiple Sources](https://mlsanity.com/paper/2103.12142/) (2021)
- [Core Safety Values for Provably Corrigible Agents](https://mlsanity.com/paper/2507.20964/) (2025)
- [Quantifying the Sensitivity of Inverse Reinforcement Learning to Misspecification](https://mlsanity.com/paper/2403.06854/) (2024)
- [Partial Identifiability and Misspecification in Inverse Reinforcement Learning](https://mlsanity.com/paper/2411.15951/) (2024)
- [Formalizing the Problem of Side Effect Regularization](https://mlsanity.com/paper/2206.11812/) (2022)
- [Dynamic Normativity: Necessary and Sufficient Conditions for Value Alignment](https://mlsanity.com/paper/2406.11039/) (2024)
- [Possible Principles for Aligned Structure Learning Agents](https://mlsanity.com/paper/2410.00258/) (2024)
- [Safety Must Precede the Deployment of Open-Ended AI](https://mlsanity.com/paper/2502.04512/) (2025)
- [Counterfactual Planning in AGI Systems](https://mlsanity.com/paper/2102.00834/) (2021)
- [AI Agents Should be Regulated Based on the Extent of Their Autonomous Operations](https://mlsanity.com/paper/2503.04750/) (2025)
- [Robust Optimization for Mitigating Reward Hacking with Correlated Proxies](https://mlsanity.com/paper/2604.12086/) (2026)
- [Be Considerate: Objectives, Side Effects, and Deciding How to Act](https://mlsanity.com/paper/2106.02617/) (2021)
- [NP-Hard Lower Bound Complexity for Semantic Self-Verification](https://mlsanity.com/paper/2501.15446/) (2025)
- [When Assisting One Disempowers Another](https://mlsanity.com/paper/2511.04177/) (2025)
- [Challenges for Using Impact Regularizers to Avoid Negative Side Effects](https://mlsanity.com/paper/2101.12509/) (2021)
- [Is the Rush to Machine Learning Jeopardizing Safety? Results of a Survey](https://mlsanity.com/paper/2111.14324/) (2021)
- [Low impact agency: review and discussion](https://mlsanity.com/paper/2303.03139/) (2023)
- [Safe MDP Planning by Learning Temporal Patterns of Undesirable Trajectories and Averting Negative Side Effects](https://mlsanity.com/paper/2304.03081/) (2023)
- [Environmental-Impact Based Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2311.04240/) (2023)
- [Risk-averse Batch Active Inverse Reward Design](https://mlsanity.com/paper/2311.12004/) (2023)

## Abstract (arXiv)

How can we design safe reinforcement learning agents that avoid unnecessary disruptions to their environment? We show that current approaches to penalizing side effects can introduce bad incentives, e.g. to prevent any irreversible changes in the environment, including the actions of other agents. To isolate the source of such undesirable incentives, we break down side effects penalties into two components: a baseline state and a measure of deviation from this baseline state. We argue that some of these incentives arise from the choice of baseline, and others arise from the choice of deviation measure. We introduce a new variant of the stepwise inaction baseline and a new deviation measure based on relative reachability of states. The combination of these design choices avoids the given undesirable incentives, while simpler baselines and the unreachability measure fail. We demonstrate this empirically by comparing different combinations of baseline and deviation measure choices on a set of gridworld experiments designed to illustrate possible bad incentives.
