# Deep Pepper: Expert Iteration based Chess agent in the Reinforcement Learning Setting

arXiv: https://arxiv.org/abs/1806.00683 · HTML: https://mlsanity.com/paper/1806.00683/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Jun 2018.

## Built on by (most cited first, 1 of 1)

- [Amortized Planning with Large-Scale Transformers: A Case Study on Chess](https://mlsanity.com/paper/2402.04494/) (2024)

## Abstract (arXiv)

An almost-perfect chess playing agent has been a long standing challenge in the field of Artificial Intelligence. Some of the recent advances demonstrate we are approaching that goal. In this project, we provide methods for faster training of self-play style algorithms, mathematical details of the algorithm used, various potential future directions, and discuss most of the relevant work in the area of computer chess. Deep Pepper uses embedded knowledge to accelerate the training of the chess engine over a "tabula rasa" system such as Alpha Zero. We also release our code to promote further research.
