# Deep Reinforcement Learning in Ice Hockey for Context-Aware Player Evaluation

arXiv: https://arxiv.org/abs/1805.11088 · HTML: https://mlsanity.com/paper/1805.11088/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 26 May 2018.

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- [Gaining Momentum: Uncovering Hidden Scoring Dynamics in Hockey through Deep Neural Sequencing and Causal Modeling](https://mlsanity.com/paper/2511.00615/) (2025)
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## Abstract (arXiv)

A variety of machine learning models have been proposed to assess the performance of players in professional sports. However, they have only a limited ability to model how player performance depends on the game context. This paper proposes a new approach to capturing game context: we apply Deep Reinforcement Learning (DRL) to learn an action-value Q function from 3M play-by-play events in the National Hockey League (NHL). The neural network representation integrates both continuous context signals and game history, using a possession-based LSTM. The learned Q-function is used to value players' actions under different game contexts. To assess a player's overall performance, we introduce a novel Game Impact Metric (GIM) that aggregates the values of the player's actions. Empirical Evaluation shows GIM is consistent throughout a play season, and correlates highly with standard success measures and future salary.
