# Comments on "Compression of 3D Point Clouds Using a Region-Adaptive Hierarchical Transform"

arXiv: https://arxiv.org/abs/1805.09146 · HTML: https://mlsanity.com/paper/1805.09146/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 23 May 2018.

## Built on by (most cited first, 10 of 10)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [VoxelContext-Net: An Octree based Framework for Point Cloud Compression](https://mlsanity.com/paper/2105.02158/) (2021)
- [Neural Fourier Filter Bank](https://mlsanity.com/paper/2212.01735/) (2022)
- [LVAC: Learned Volumetric Attribute Compression for Point Clouds using Coordinate Based Networks](https://mlsanity.com/paper/2111.08988/) (2021)
- [Attribute Artifacts Removal for Geometry-based Point Cloud Compression](https://mlsanity.com/paper/2112.00560/) (2021)
- [Lossless Coding of Point Cloud Geometry using a Deep Generative Model](https://mlsanity.com/paper/2107.00400/) (2021)
- [PCQA-GRAPHPOINT: Efficients Deep-Based Graph Metric For Point Cloud Quality Assessment](https://mlsanity.com/paper/2211.02459/) (2022)
- [Refining the bounding volumes for lossless compression of voxelized point clouds geometry](https://mlsanity.com/paper/2106.00828/) (2021)
- [Fractional Motion Estimation for Point Cloud Compression](https://mlsanity.com/paper/2202.00172/) (2022)
- [4DAC: Learning Attribute Compression for Dynamic Point Clouds](https://mlsanity.com/paper/2204.11723/) (2022)

## Abstract (arXiv)

The recently introduced coder based on region-adaptive hierarchical transform (RAHT) for the compression of point clouds attributes, was shown to have a performance competitive with the state-of-the-art, while being much less complex. In the paper "Compression of 3D Point Clouds Using a Region-Adaptive Hierarchical Transform", top performance was achieved using arithmetic coding (AC), while adaptive run-length Golomb-Rice (RLGR) coding was presented as a lower-performance lower-complexity alternative. However, we have found that by reordering the RAHT coefficients we can largely increase the runs of zeros and significantly increase the performance of the RLGR-based RAHT coder. As a result, the new coder, using ordered coefficients, was shown to outperform all other coders, including AC-based RAHT, at an even lower computational cost. We present new results and plots that should enhance those in the work of Queiroz and Chou to include the new results for RLGR-RAHT. We risk to say, based on the results herein, that RLGR-RAHT with sorted coefficients is the new state-of-the-art in point cloud compression.
