# Hierarchical Reinforcement Learning with Hindsight

arXiv: https://arxiv.org/abs/1805.08180 · HTML: https://mlsanity.com/paper/1805.08180/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 May 2018.

## Built on by (most cited first, 26 of 26)

- [An information-theoretic perspective on intrinsic motivation in reinforcement learning: a survey](https://mlsanity.com/paper/2209.08890/) (2022)
- [Successor Feature Landmarks for Long-Horizon Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2111.09858/) (2021)
- [Efficient Robotic Policy Learning via Latent Space Backward Planning](https://mlsanity.com/paper/2505.06861/) (2025)
- [Example-Driven Model-Based Reinforcement Learning for Solving Long-Horizon Visuomotor Tasks](https://mlsanity.com/paper/2109.10312/) (2021)
- [ALaRM: Align Language Models via Hierarchical Rewards Modeling](https://mlsanity.com/paper/2403.06754/) (2024)
- [SkiLD: Unsupervised Skill Discovery Guided by Factor Interactions](https://mlsanity.com/paper/2410.18416/) (2024)
- [Context-Specific Representation Abstraction for Deep Option Learning](https://mlsanity.com/paper/2109.09876/) (2021)
- [DisTop: Discovering a Topological representation to learn diverse and rewarding skills](https://mlsanity.com/paper/2106.03853/) (2021)
- [Story Shaping: Teaching Agents Human-like Behavior with Stories](https://mlsanity.com/paper/2301.10107/) (2023)
- [Compositional Planning with Jumpy World Models](https://mlsanity.com/paper/2602.19634/) (2026)
- [Toward Robust Long Range Policy Transfer](https://mlsanity.com/paper/2103.02957/) (2021)
- [Safe Multi-Agent Navigation guided by Goal-Conditioned Safe Reinforcement Learning](https://mlsanity.com/paper/2502.17813/) (2025)
- [Laplacian Representations for Decision-Time Planning](https://mlsanity.com/paper/2602.05031/) (2026)
- [Human-AI Shared Control via Policy Dissection](https://mlsanity.com/paper/2206.00152/) (2022)
- [HAC Explore: Accelerating Exploration with Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2108.05872/) (2021)
- [Efficient Learning of High Level Plans from Play](https://mlsanity.com/paper/2303.09628/) (2023)
- [Generalizable Hierarchical Skill Learning via Object-Centric Representation](https://mlsanity.com/paper/2510.21121/) (2025)
- [Reinforcement Learning with Intrinsic Affinity for Personalized Prosperity Management](https://mlsanity.com/paper/2204.09218/) (2022)
- [A Unified Framework for Zero-Shot Reinforcement Learning](https://mlsanity.com/paper/2510.20542/) (2025)
- [Syntactic Inductive Biases for Deep Learning Methods](https://mlsanity.com/paper/2206.04806/) (2022)
- [ETHER: Aligning Emergent Communication for Hindsight Experience Replay](https://mlsanity.com/paper/2307.15494/) (2023)
- [SCOPE: Language Models as One-Time Teacher for Hierarchical Planning in Text Environments](https://mlsanity.com/paper/2512.09897/) (2025)
- [Exploiting Local Dynamics Regularity for Reusable Skills in Offline Hierarchical RL](https://mlsanity.com/paper/2605.26371/) (2026)
- [Imagine to Ensure Safety in Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2606.22509/) (2026)
- [Path-level Hindsight Instructions for Semantic Exploration in Vision-Language Navigation](https://mlsanity.com/paper/2607.01754/) (2026)
- [Improving Offline Goal-Conditioned Reinforcement Learning via Selective Reward Stimulation](https://mlsanity.com/paper/2609.19414/) (2026)

## Abstract (arXiv)

Reinforcement Learning (RL) algorithms can suffer from poor sample efficiency when rewards are delayed and sparse. We introduce a solution that enables agents to learn temporally extended actions at multiple levels of abstraction in a sample efficient and automated fashion. Our approach combines universal value functions and hindsight learning, allowing agents to learn policies belonging to different time scales in parallel. We show that our method significantly accelerates learning in a variety of discrete and continuous tasks.
