# Neural User Simulation for Corpus-based Policy Optimisation for Spoken Dialogue Systems

arXiv: https://arxiv.org/abs/1805.06966 · HTML: https://mlsanity.com/paper/1805.06966/

## Key facts

- Cited by 42 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 17 May 2018.

## Built on by (most cited first, 30 of 42)

- [Flipping the Dialogue: Training and Evaluating User Language Models](https://mlsanity.com/paper/2510.06552/) (2025)
- [Learning to Clarify: Multi-turn Conversations with Action-Based Contrastive Self-Training](https://mlsanity.com/paper/2406.00222/) (2024)
- [Know You First and Be You Better: Modeling Human-Like User Simulators via Implicit Profiles](https://mlsanity.com/paper/2502.18968/) (2025)
- [Transferable Dialogue Systems and User Simulators](https://mlsanity.com/paper/2107.11904/) (2021)
- [Think, Act, and Ask: Open-World Interactive Personalized Robot Navigation](https://mlsanity.com/paper/2310.07968/) (2023)
- [PlatoLM: Teaching LLMs in Multi-Round Dialogue via a User Simulator](https://mlsanity.com/paper/2308.11534/) (2023)
- [DuetSim: Building User Simulator with Dual Large Language Models for Task-Oriented Dialogues](https://mlsanity.com/paper/2405.13028/) (2024)
- [Domain-independent User Simulation with Transformers for Task-oriented Dialogue Systems](https://mlsanity.com/paper/2106.08838/) (2021)
- [GenTUS: Simulating User Behaviour and Language in Task-oriented Dialogues with Generative Transformers](https://mlsanity.com/paper/2208.10817/) (2022)
- [A Survey on Recent Advances in Conversational Data Generation](https://mlsanity.com/paper/2405.13003/) (2024)
- [Goal Alignment in LLM-Based User Simulators for Conversational AI](https://mlsanity.com/paper/2507.20152/) (2025)
- [In-Context Learning User Simulators for Task-Oriented Dialog Systems](https://mlsanity.com/paper/2306.00774/) (2023)
- [LAD: Language Models as Data for Zero-Shot Dialog](https://mlsanity.com/paper/2207.14393/) (2022)
- [Personality-aware Student Simulation for Conversational Intelligent Tutoring Systems](https://mlsanity.com/paper/2404.06762/) (2024)
- [RealUserSim: Bridging the Reality Gap in Agent Benchmarking via Grounded User Simulation](https://mlsanity.com/paper/2605.20204/) (2026)
- [Augmenting Multi-Turn Text-to-SQL Datasets with Self-Play](https://mlsanity.com/paper/2210.12096/) (2022)
- [EmoUS: Simulating User Emotions in Task-Oriented Dialogues](https://mlsanity.com/paper/2306.01579/) (2023)
- [MatrAIx: Simulating the World with 8.3 Billion Persona Agents](https://mlsanity.com/paper/2608.04205/) (2026)
- [Teaching Models new APIs: Domain-Agnostic Simulators for Task Oriented Dialogue](https://mlsanity.com/paper/2110.06905/) (2021)
- [A Challenge on Semi-Supervised and Reinforced Task-Oriented Dialog Systems](https://mlsanity.com/paper/2207.02657/) (2022)
- [A Generative User Simulator with GPT-based Architecture and Goal State Tracking for Reinforced Multi-Domain Dialog Systems](https://mlsanity.com/paper/2210.08692/) (2022)
- [Enhancing End-to-End Multi-Task Dialogue Systems: A Study on Intrinsic Motivation Reinforcement Learning Algorithms for Improved Training and Adaptability](https://mlsanity.com/paper/2401.18040/) (2024)
- [Infusing Emotions into Task-oriented Dialogue Systems: Understanding, Management, and Generation](https://mlsanity.com/paper/2408.02417/) (2024)
- [DIAL: Direct Iterative Adversarial Learning for Realistic Multi-Turn Dialogue Simulation](https://mlsanity.com/paper/2512.20773/) (2025)
- [Ask, Clarify, Optimize: Human-LLM Agent Collaboration for Smarter Inventory Control](https://mlsanity.com/paper/2601.00121/) (2025)
- [SWAN: A Generic Framework for Auditing Textual Conversational Systems](https://mlsanity.com/paper/2305.08290/) (2023)
- [KAUCUS: Knowledge Augmented User Simulators for Training Language Model Assistants](https://mlsanity.com/paper/2401.16454/) (2024)
- [MotiveBench: How Far Are We From Human-Like Motivational Reasoning in Large Language Models?](https://mlsanity.com/paper/2506.13065/) (2025)
- [How to Evaluate Your Dialogue Models: A Review of Approaches](https://mlsanity.com/paper/2108.01369/) (2021)
- [Development of a Trust-Aware User Simulator for Statistical Proactive Dialog Modeling in Human-AI Teams](https://mlsanity.com/paper/2304.11913/) (2023)

## Abstract (arXiv)

User Simulators are one of the major tools that enable offline training of task-oriented dialogue systems. For this task the Agenda-Based User Simulator (ABUS) is often used. The ABUS is based on hand-crafted rules and its output is in semantic form. Issues arise from both properties such as limited diversity and the inability to interface a text-level belief tracker. This paper introduces the Neural User Simulator (NUS) whose behaviour is learned from a corpus and which generates natural language, hence needing a less labelled dataset than simulators generating a semantic output. In comparison to much of the past work on this topic, which evaluates user simulators on corpus-based metrics, we use the NUS to train the policy of a reinforcement learning based Spoken Dialogue System. The NUS is compared to the ABUS by evaluating the policies that were trained using the simulators. Cross-model evaluation is performed i.e. training on one simulator and testing on the other. Furthermore, the trained policies are tested on real users. In both evaluation tasks the NUS outperformed the ABUS.
