# Actor and Observer: Joint Modeling of First and Third-Person Videos

arXiv: https://arxiv.org/abs/1804.09627 · HTML: https://mlsanity.com/paper/1804.09627/

## Key facts

- Cited by 103 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 25 Apr 2018.

## Built on by (most cited first, 30 of 103)

- [Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives](https://mlsanity.com/paper/2311.18259/) (2023)
- [Assembly101: A Large-Scale Multi-View Video Dataset for Understanding Procedural Activities](https://mlsanity.com/paper/2203.14712/) (2022)
- [H2O: Two Hands Manipulating Objects for First Person Interaction Recognition](https://mlsanity.com/paper/2104.11181/) (2021)
- [Egocentric Video-Language Pretraining](https://mlsanity.com/paper/2206.01670/) (2022)
- [Learning Video Representations from Large Language Models](https://mlsanity.com/paper/2212.04501/) (2022)
- [Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine Perception](https://mlsanity.com/paper/2306.06362/) (2023)
- [BEHAVIOR: Benchmark for Everyday Household Activities in Virtual, Interactive, and Ecological Environments](https://mlsanity.com/paper/2108.03332/) (2021)
- [BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1,000 Everyday Activities and Realistic Simulation](https://mlsanity.com/paper/2403.09227/) (2024)
- [EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devices](https://mlsanity.com/paper/2112.07642/) (2021)
- [EgoVLPv2: Egocentric Video-Language Pre-training with Fusion in the Backbone](https://mlsanity.com/paper/2307.05463/) (2023)
- [EgoVLA: Learning Vision-Language-Action Models from Egocentric Human Videos](https://mlsanity.com/paper/2507.12440/) (2025)
- [HD-EPIC: A Highly-Detailed Egocentric Video Dataset](https://mlsanity.com/paper/2502.04144/) (2025)
- [Ego-Exo: Transferring Visual Representations from Third-person to First-person Videos](https://mlsanity.com/paper/2104.07905/) (2021)
- [An Outlook into the Future of Egocentric Vision](https://mlsanity.com/paper/2308.07123/) (2023)
- [Learning Affordance Grounding from Exocentric Images](https://mlsanity.com/paper/2203.09905/) (2022)
- [My View is the Best View: Procedure Learning from Egocentric Videos](https://mlsanity.com/paper/2207.10883/) (2022)
- [TOMATO: Assessing Visual Temporal Reasoning Capabilities in Multimodal Foundation Models](https://mlsanity.com/paper/2410.23266/) (2024)
- [HierVL: Learning Hierarchical Video-Language Embeddings](https://mlsanity.com/paper/2301.02311/) (2023)
- [Grounded Question-Answering in Long Egocentric Videos](https://mlsanity.com/paper/2312.06505/) (2023)
- [EgoHumans: An Egocentric 3D Multi-Human Benchmark](https://mlsanity.com/paper/2305.16487/) (2023)
- [Test of Time: Instilling Video-Language Models with a Sense of Time](https://mlsanity.com/paper/2301.02074/) (2023)
- [Learning Cross-modal Contrastive Features for Video Domain Adaptation](https://mlsanity.com/paper/2108.11974/) (2021)
- [Learning Fine-grained View-Invariant Representations from Unpaired Ego-Exo Videos via Temporal Alignment](https://mlsanity.com/paper/2306.05526/) (2023)
- [Representation Learning via Global Temporal Alignment and Cycle-Consistency](https://mlsanity.com/paper/2105.05217/) (2021)
- [Retrieval-Augmented Egocentric Video Captioning](https://mlsanity.com/paper/2401.00789/) (2024)
- [Drop-DTW: Aligning Common Signal Between Sequences While Dropping Outliers](https://mlsanity.com/paper/2108.11996/) (2021)
- [MECCANO: A Multimodal Egocentric Dataset for Humans Behavior Understanding in the Industrial-like Domain](https://mlsanity.com/paper/2209.08691/) (2022)
- [Audio-Adaptive Activity Recognition Across Video Domains](https://mlsanity.com/paper/2203.14240/) (2022)
- [Affordance Grounding from Demonstration Video to Target Image](https://mlsanity.com/paper/2303.14644/) (2023)
- [Self-Regulated Learning for Egocentric Video Activity Anticipation](https://mlsanity.com/paper/2111.11631/) (2021)

## Abstract (arXiv)

Several theories in cognitive neuroscience suggest that when people interact with the world, or simulate interactions, they do so from a first-person egocentric perspective, and seamlessly transfer knowledge between third-person (observer) and first-person (actor). Despite this, learning such models for human action recognition has not been achievable due to the lack of data. This paper takes a step in this direction, with the introduction of Charades-Ego, a large-scale dataset of paired first-person and third-person videos, involving 112 people, with 4000 paired videos. This enables learning the link between the two, actor and observer perspectives. Thereby, we address one of the biggest bottlenecks facing egocentric vision research, providing a link from first-person to the abundant third-person data on the web. We use this data to learn a joint representation of first and third-person videos, with only weak supervision, and show its effectiveness for transferring knowledge from the third-person to the first-person domain.
