# BodyNet: Volumetric Inference of 3D Human Body Shapes

arXiv: https://arxiv.org/abs/1804.04875 · HTML: https://mlsanity.com/paper/1804.04875/

## Key facts

- Cited by 141 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 13 Apr 2018.

## Built on by (most cited first, 30 of 141)

- [HuMoR: 3D Human Motion Model for Robust Pose Estimation](https://mlsanity.com/paper/2105.04668/) (2021)
- [PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop](https://mlsanity.com/paper/2103.16507/) (2021)
- [SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networks](https://mlsanity.com/paper/2104.03313/) (2021)
- [ARCH++: Animation-Ready Clothed Human Reconstruction Revisited](https://mlsanity.com/paper/2108.07845/) (2021)
- [SMPLicit: Topology-aware Generative Model for Clothed People](https://mlsanity.com/paper/2103.06871/) (2021)
- [PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images](https://mlsanity.com/paper/2207.06400/) (2022)
- [Collaborative Regression of Expressive Bodies using Moderation](https://mlsanity.com/paper/2105.05301/) (2021)
- [Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothing](https://mlsanity.com/paper/2204.08906/) (2022)
- [A-SDF: Learning Disentangled Signed Distance Functions for Articulated Shape Representation](https://mlsanity.com/paper/2104.07645/) (2021)
- [Recovering 3D Human Mesh from Monocular Images: A Survey](https://mlsanity.com/paper/2203.01923/) (2022)
- [Not All Tokens Are Equal: Human-centric Visual Analysis via Token Clustering Transformer](https://mlsanity.com/paper/2204.08680/) (2022)
- [High-fidelity 3D Human Digitization from Single 2K Resolution Images](https://mlsanity.com/paper/2303.15108/) (2023)
- [DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Cameras](https://mlsanity.com/paper/2105.00261/) (2021)
- [Capturing Humans in Motion: Temporal-Attentive 3D Human Pose and Shape Estimation from Monocular Video](https://mlsanity.com/paper/2203.08534/) (2022)
- [Camera-Space Hand Mesh Recovery via Semantic Aggregation and Adaptive 2D-1D Registration](https://mlsanity.com/paper/2103.02845/) (2021)
- [Human-Aware Object Placement for Visual Environment Reconstruction](https://mlsanity.com/paper/2203.03609/) (2022)
- [THUNDR: Transformer-based 3D HUmaN Reconstruction with Markers](https://mlsanity.com/paper/2106.09336/) (2021)
- [Accurate 3D Body Shape Regression using Metric and Semantic Attributes](https://mlsanity.com/paper/2206.07036/) (2022)
- [HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recovery](https://mlsanity.com/paper/2304.05690/) (2023)
- [Hierarchical Kinematic Probability Distributions for 3D Human Shape and Pose Estimation from Images in the Wild](https://mlsanity.com/paper/2110.00990/) (2021)
- [Body Meshes as Points](https://mlsanity.com/paper/2105.02467/) (2021)
- [NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2305.08590/) (2023)
- [3D Human Mesh Estimation from Virtual Markers](https://mlsanity.com/paper/2303.11726/) (2023)
- [3D Clothed Human Reconstruction in the Wild](https://mlsanity.com/paper/2207.10053/) (2022)
- [Global-correlated 3D-decoupling Transformer for Clothed Avatar Reconstruction](https://mlsanity.com/paper/2309.13524/) (2023)
- [Single-Image 3D Human Digitization with Shape-Guided Diffusion](https://mlsanity.com/paper/2311.09221/) (2023)
- [Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registration](https://mlsanity.com/paper/2104.08160/) (2021)
- [D&D: Learning Human Dynamics from Dynamic Camera](https://mlsanity.com/paper/2209.08790/) (2022)
- [Probabilistic 3D Human Shape and Pose Estimation from Multiple Unconstrained Images in the Wild](https://mlsanity.com/paper/2103.10978/) (2021)
- [Learning to Regress Bodies from Images using Differentiable Semantic Rendering](https://mlsanity.com/paper/2110.03480/) (2021)

## Abstract (arXiv)

Human shape estimation is an important task for video editing, animation and fashion industry. Predicting 3D human body shape from natural images, however, is highly challenging due to factors such as variation in human bodies, clothing and viewpoint. Prior methods addressing this problem typically attempt to fit parametric body models with certain priors on pose and shape. In this work we argue for an alternative representation and propose BodyNet, a neural network for direct inference of volumetric body shape from a single image. BodyNet is an end-to-end trainable network that benefits from (i) a volumetric 3D loss, (ii) a multi-view re-projection loss, and (iii) intermediate supervision of 2D pose, 2D body part segmentation, and 3D pose. Each of them results in performance improvement as demonstrated by our experiments. To evaluate the method, we fit the SMPL model to our network output and show state-of-the-art results on the SURREAL and Unite the People datasets, outperforming recent approaches. Besides achieving state-of-the-art performance, our method also enables volumetric body-part segmentation.
