# QuadricSLAM: Dual Quadrics from Object Detections as Landmarks in Object-oriented SLAM

arXiv: https://arxiv.org/abs/1804.04011 · HTML: https://mlsanity.com/paper/1804.04011/

## Key facts

- Cited by 86 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 10 Apr 2018.

## Built on by (most cited first, 30 of 86)

- [KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3D](https://mlsanity.com/paper/2109.13410/) (2021)
- [Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation](https://mlsanity.com/paper/2403.17846/) (2024)
- [CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigation](https://mlsanity.com/paper/2203.10421/) (2022)
- [Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI](https://mlsanity.com/paper/2407.06886/) (2024)
- [Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphs](https://mlsanity.com/paper/2101.06894/) (2021)
- [Semantics for Robotic Mapping, Perception and Interaction: A Survey](https://mlsanity.com/paper/2101.00443/) (2021)
- [Incremental 3D Semantic Scene Graph Prediction from RGB Sequences](https://mlsanity.com/paper/2305.02743/) (2023)
- [DSP-SLAM: Object Oriented SLAM with Deep Shape Priors](https://mlsanity.com/paper/2108.09481/) (2021)
- [What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models](https://mlsanity.com/paper/2512.03422/) (2025)
- [RoboHop: Segment-based Topological Map Representation for Open-World Visual Navigation](https://mlsanity.com/paper/2405.05792/) (2024)
- [ODAM: Object Detection, Association, and Mapping using Posed RGB Video](https://mlsanity.com/paper/2108.10165/) (2021)
- [AirDOS: Dynamic SLAM benefits from Articulated Objects](https://mlsanity.com/paper/2109.09903/) (2021)
- [SO-SLAM: Semantic Object SLAM with Scale Proportional and Symmetrical Texture Constraints](https://mlsanity.com/paper/2109.04884/) (2021)
- [RayTran: 3D pose estimation and shape reconstruction of multiple objects from videos with ray-traced transformers](https://mlsanity.com/paper/2203.13296/) (2022)
- [OA-SLAM: Leveraging Objects for Camera Relocalization in Visual SLAM](https://mlsanity.com/paper/2209.08338/) (2022)
- [An Object SLAM Framework for Association, Mapping, and High-Level Tasks](https://mlsanity.com/paper/2305.07299/) (2023)
- [Large-scale Autonomous Flight with Real-time Semantic SLAM under Dense Forest Canopy](https://mlsanity.com/paper/2109.06479/) (2021)
- [Open-Vocabulary Online Semantic Mapping for SLAM](https://mlsanity.com/paper/2411.15043/) (2024)
- [SuperPrimitive: Scene Reconstruction at a Primitive Level](https://mlsanity.com/paper/2312.05889/) (2023)
- [Q-SLAM: Quadric Representations for Monocular SLAM](https://mlsanity.com/paper/2403.08125/) (2024)
- [A Deep Signed Directional Distance Function for Object Shape Representation](https://mlsanity.com/paper/2107.11024/) (2021)
- [ELLIPSDF: Joint Object Pose and Shape Optimization with a Bi-level Ellipsoid and Signed Distance Function Description](https://mlsanity.com/paper/2108.00355/) (2021)
- [Leveraging Large (Visual) Language Models for Robot 3D Scene Understanding](https://mlsanity.com/paper/2209.05629/) (2022)
- [NeuSE: Neural SE(3)-Equivariant Embedding for Long-Term Object-Based Simultaneous Localization and Mapping](https://mlsanity.com/paper/2303.07308/) (2023)
- [Multi-view 3D Object Reconstruction and Uncertainty Modelling with Neural Shape Prior](https://mlsanity.com/paper/2306.11739/) (2023)
- [TextSLAM: Visual SLAM with Semantic Planar Text Features](https://mlsanity.com/paper/2305.10029/) (2023)
- [ObVi-SLAM: Long-Term Object-Visual SLAM](https://mlsanity.com/paper/2309.15268/) (2023)
- [CLIP-Loc: Multi-modal Landmark Association for Global Localization in Object-based Maps](https://mlsanity.com/paper/2402.06092/) (2024)
- [SG-Reg: Generalizable and Efficient Scene Graph Registration](https://mlsanity.com/paper/2504.14440/) (2025)
- [Object-Augmented RGB-D SLAM for Wide-Disparity Relocalisation](https://mlsanity.com/paper/2108.02522/) (2021)

## Abstract (arXiv)

In this paper, we use 2D object detections from multiple views to simultaneously estimate a 3D quadric surface for each object and localize the camera position. We derive a SLAM formulation that uses dual quadrics as 3D landmark representations, exploiting their ability to compactly represent the size, position and orientation of an object, and show how 2D object detections can directly constrain the quadric parameters via a novel geometric error formulation. We develop a sensor model for object detectors that addresses the challenge of partially visible objects, and demonstrate how to jointly estimate the camera pose and constrained dual quadric parameters in factor graph based SLAM with a general perspective camera.
