# Learning Descriptor Networks for 3D Shape Synthesis and Analysis

arXiv: https://arxiv.org/abs/1804.00586 · HTML: https://mlsanity.com/paper/1804.00586/

## Key facts

- Cited by 56 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Apr 2018.

## Built on by (most cited first, 30 of 56)

- [LION: Latent Point Diffusion Models for 3D Shape Generation](https://mlsanity.com/paper/2210.06978/) (2022)
- [3D Shape Generation and Completion through Point-Voxel Diffusion](https://mlsanity.com/paper/2104.03670/) (2021)
- [SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generation](https://mlsanity.com/paper/2212.04493/) (2022)
- [Text2Tex: Text-driven Texture Synthesis via Diffusion Models](https://mlsanity.com/paper/2303.11396/) (2023)
- [HiFA: High-fidelity Text-to-3D Generation with Advanced Diffusion Guidance](https://mlsanity.com/paper/2305.18766/) (2023)
- [3DILG: Irregular Latent Grids for 3D Generative Modeling](https://mlsanity.com/paper/2205.13914/) (2022)
- [TexFusion: Synthesizing 3D Textures with Text-Guided Image Diffusion Models](https://mlsanity.com/paper/2310.13772/) (2023)
- [GraphEBM: Molecular Graph Generation with Energy-Based Models](https://mlsanity.com/paper/2102.00546/) (2021)
- [InfiniCity: Infinite-Scale City Synthesis](https://mlsanity.com/paper/2301.09637/) (2023)
- [SPAD : Spatially Aware Multiview Diffusers](https://mlsanity.com/paper/2402.05235/) (2024)
- [Learning Generative Vision Transformer with Energy-Based Latent Space for Saliency Prediction](https://mlsanity.com/paper/2112.13528/) (2021)
- [Equivariant Descriptor Fields: SE(3)-Equivariant Energy-Based Models for End-to-End Visual Robotic Manipulation Learning](https://mlsanity.com/paper/2206.08321/) (2022)
- [Unsupervised Point Cloud Representation Learning with Deep Neural Networks: A Survey](https://mlsanity.com/paper/2202.13589/) (2022)
- [Joint-MAE: 2D-3D Joint Masked Autoencoders for 3D Point Cloud Pre-training](https://mlsanity.com/paper/2302.14007/) (2023)
- [Learning Generative Models of Textured 3D Meshes from Real-World Images](https://mlsanity.com/paper/2103.15627/) (2021)
- [A Tale of Two Flows: Cooperative Learning of Langevin Flow and Normalizing Flow Toward Energy-Based Model](https://mlsanity.com/paper/2205.06924/) (2022)
- [SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors](https://mlsanity.com/paper/2311.17261/) (2023)
- [DiffInDScene: Diffusion-based High-Quality 3D Indoor Scene Generation](https://mlsanity.com/paper/2306.00519/) (2023)
- [Building-GAN: Graph-Conditioned Architectural Volumetric Design Generation](https://mlsanity.com/paper/2104.13316/) (2021)
- [Pippo: High-Resolution Multi-View Humans from a Single Image](https://mlsanity.com/paper/2502.07785/) (2025)
- [Learning Energy-Based Models by Cooperative Diffusion Recovery Likelihood](https://mlsanity.com/paper/2309.05153/) (2023)
- [AToM: Amortized Text-to-Mesh using 2D Diffusion](https://mlsanity.com/paper/2402.00867/) (2024)
- [Learning Probabilistic Models from Generator Latent Spaces with Hat EBM](https://mlsanity.com/paper/2210.16486/) (2022)
- [Pushing the Limits of 3D Shape Generation at Scale](https://mlsanity.com/paper/2306.11510/) (2023)
- [Bounds all around: training energy-based models with bidirectional bounds](https://mlsanity.com/paper/2111.00929/) (2021)
- [Training Energy-Based Models with Diffusion Contrastive Divergences](https://mlsanity.com/paper/2307.01668/) (2023)
- [Learning Cycle-Consistent Cooperative Networks via Alternating MCMC Teaching for Unsupervised Cross-Domain Translation](https://mlsanity.com/paper/2103.04285/) (2021)
- [Energy-Based Generative Cooperative Saliency Prediction](https://mlsanity.com/paper/2106.13389/) (2021)
- [Monocular 3D Object Reconstruction with GAN Inversion](https://mlsanity.com/paper/2207.10061/) (2022)
- [Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models](https://mlsanity.com/paper/2311.17050/) (2023)

## Abstract (arXiv)

This paper proposes a 3D shape descriptor network, which is a deep convolutional energy-based model, for modeling volumetric shape patterns. The maximum likelihood training of the model follows an "analysis by synthesis" scheme and can be interpreted as a mode seeking and mode shifting process. The model can synthesize 3D shape patterns by sampling from the probability distribution via MCMC such as Langevin dynamics. The model can be used to train a 3D generator network via MCMC teaching. The conditional version of the 3D shape descriptor net can be used for 3D object recovery and 3D object super-resolution. Experiments demonstrate that the proposed model can generate realistic 3D shape patterns and can be useful for 3D shape analysis.
