# Learning to Navigate in Cities Without a Map

arXiv: https://arxiv.org/abs/1804.00168 · HTML: https://mlsanity.com/paper/1804.00168/

## Key facts

- Cited by 104 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 31 Mar 2018.

## Built on by (most cited first, 30 of 104)

- [End-to-end Autonomous Driving: Challenges and Frontiers](https://mlsanity.com/paper/2306.16927/) (2023)
- [Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representations](https://mlsanity.com/paper/2111.13152/) (2021)
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- [Large Language Models for Robotics: A Survey](https://mlsanity.com/paper/2311.07226/) (2023)
- [Pessimistic Bootstrapping for Uncertainty-Driven Offline Reinforcement Learning](https://mlsanity.com/paper/2202.11566/) (2022)
- [Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directions](https://mlsanity.com/paper/2203.12667/) (2022)
- [Navigating to Objects in the Real World](https://mlsanity.com/paper/2212.00922/) (2022)
- [R2Former: Unified Retrieval and Reranking Transformer for Place Recognition](https://mlsanity.com/paper/2304.03410/) (2023)
- [Parametrized quantum policies for reinforcement learning](https://mlsanity.com/paper/2103.05577/) (2021)
- [Pano-AVQA: Grounded Audio-Visual Question Answering on 360^circ Videos](https://mlsanity.com/paper/2110.05122/) (2021)
- [Pandora: Towards General World Model with Natural Language Actions and Video States](https://mlsanity.com/paper/2406.09455/) (2024)
- [Zero Experience Required: Plug & Play Modular Transfer Learning for Semantic Visual Navigation](https://mlsanity.com/paper/2202.02440/) (2022)
- [Memory-Augmented Reinforcement Learning for Image-Goal Navigation](https://mlsanity.com/paper/2101.05181/) (2021)
- [No RL, No Simulation: Learning to Navigate without Navigating](https://mlsanity.com/paper/2110.09470/) (2021)
- [Exploration in Deep Reinforcement Learning: From Single-Agent to Multiagent Domain](https://mlsanity.com/paper/2109.06668/) (2021)
- [Fine-Grained Cross-View Geo-Localization Using a Correlation-Aware Homography Estimator](https://mlsanity.com/paper/2308.16906/) (2023)
- [A Review of Location Encoding for GeoAI: Methods and Applications](https://mlsanity.com/paper/2111.04006/) (2021)
- [Coupling Vision and Proprioception for Navigation of Legged Robots](https://mlsanity.com/paper/2112.02094/) (2021)
- [Grounding Open-Domain Instructions to Automate Web Support Tasks](https://mlsanity.com/paper/2103.16057/) (2021)
- [Behavior Proximal Policy Optimization](https://mlsanity.com/paper/2302.11312/) (2023)
- [CityNav: A Large-Scale Dataset for Real-World Aerial Navigation](https://mlsanity.com/paper/2406.14240/) (2024)
- [CityWalker: Learning Embodied Urban Navigation from Web-Scale Videos](https://mlsanity.com/paper/2411.17820/) (2024)
- [Learning Controllable Content Generators](https://mlsanity.com/paper/2105.02993/) (2021)
- [Diagnosing Vision-and-Language Navigation: What Really Matters](https://mlsanity.com/paper/2103.16561/) (2021)
- [Viewpoint Invariant Dense Matching for Visual Geolocalization](https://mlsanity.com/paper/2109.09827/) (2021)
- [Vision-Language Navigation: A Survey and Taxonomy](https://mlsanity.com/paper/2108.11544/) (2021)
- [Core Challenges in Embodied Vision-Language Planning](https://mlsanity.com/paper/2106.13948/) (2021)
- [CityBench: Evaluating the Capabilities of Large Language Models for Urban Tasks](https://mlsanity.com/paper/2406.13945/) (2024)
- [Perceive, Reflect, and Plan: Designing LLM Agent for Goal-Directed City Navigation without Instructions](https://mlsanity.com/paper/2408.04168/) (2024)
- [A Survey on Human-aware Robot Navigation](https://mlsanity.com/paper/2106.11650/) (2021)

## Abstract (arXiv)

Navigating through unstructured environments is a basic capability of intelligent creatures, and thus is of fundamental interest in the study and development of artificial intelligence. Long-range navigation is a complex cognitive task that relies on developing an internal representation of space, grounded by recognisable landmarks and robust visual processing, that can simultaneously support continuous self-localisation ("I am here") and a representation of the goal ("I am going there"). Building upon recent research that applies deep reinforcement learning to maze navigation problems, we present an end-to-end deep reinforcement learning approach that can be applied on a city scale. Recognising that successful navigation relies on integration of general policies with locale-specific knowledge, we propose a dual pathway architecture that allows locale-specific features to be encapsulated, while still enabling transfer to multiple cities. We present an interactive navigation environment that uses Google StreetView for its photographic content and worldwide coverage, and demonstrate that our learning method allows agents to learn to navigate multiple cities and to traverse to target destinations that may be kilometres away. The project webpage http://streetlearn.cc contains a video summarising our research and showing the trained agent in diverse city environments and on the transfer task, the form to request the StreetLearn dataset and links to further resources. The StreetLearn environment code is available at https://github.com/deepmind/streetlearn
