# 3D Human Pose Estimation in the Wild by Adversarial Learning

arXiv: https://arxiv.org/abs/1803.09722 · HTML: https://mlsanity.com/paper/1803.09722/

## Key facts

- Cited by 86 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 26 Mar 2018.

## Built on by (most cited first, 30 of 86)

- [DiffPose: Toward More Reliable 3D Pose Estimation](https://mlsanity.com/paper/2211.16940/) (2022)
- [Graph Stacked Hourglass Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/2103.16385/) (2021)
- [PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation](https://mlsanity.com/paper/2105.02465/) (2021)
- [Neural Monocular 3D Human Motion Capture with Physical Awareness](https://mlsanity.com/paper/2105.01057/) (2021)
- [Estimating Egocentric 3D Human Pose in Global Space](https://mlsanity.com/paper/2104.13454/) (2021)
- [From Synthetic to Real: Unsupervised Domain Adaptation for Animal Pose Estimation](https://mlsanity.com/paper/2103.14843/) (2021)
- [Multi-modal 3D Human Pose Estimation with 2D Weak Supervision in Autonomous Driving](https://mlsanity.com/paper/2112.12141/) (2021)
- [Context Modeling in 3D Human Pose Estimation: A Unified Perspective](https://mlsanity.com/paper/2103.15507/) (2021)
- [AdaptPose: Cross-Dataset Adaptation for 3D Human Pose Estimation by Learnable Motion Generation](https://mlsanity.com/paper/2112.11593/) (2021)
- [AcinoSet: A 3D Pose Estimation Dataset and Baseline Models for Cheetahs in the Wild](https://mlsanity.com/paper/2103.13282/) (2021)
- [HULC: 3D Human Motion Capture with Pose Manifold Sampling and Dense Contact Guidance](https://mlsanity.com/paper/2205.05677/) (2022)
- [Unsupervised Human Pose Estimation through Transforming Shape Templates](https://mlsanity.com/paper/2105.04154/) (2021)
- [Uncertainty-Aware Adaptation for Self-Supervised 3D Human Pose Estimation](https://mlsanity.com/paper/2203.15293/) (2022)
- [PandaNet : Anchor-Based Single-Shot Multi-Person 3D Pose Estimation](https://mlsanity.com/paper/2101.02471/) (2021)
- [GraphMLP: A Graph MLP-Like Architecture for 3D Human Pose Estimation](https://mlsanity.com/paper/2206.06420/) (2022)
- [Pose-Oriented Transformer with Uncertainty-Guided Refinement for 2D-to-3D Human Pose Estimation](https://mlsanity.com/paper/2302.07408/) (2023)
- [Global Adaptation meets Local Generalization: Unsupervised Domain Adaptation for 3D Human Pose Estimation](https://mlsanity.com/paper/2303.16456/) (2023)
- [Improving Robustness and Accuracy via Relative Information Encoding in 3D Human Pose Estimation](https://mlsanity.com/paper/2107.13994/) (2021)
- [Monocular 3D Multi-Person Pose Estimation by Integrating Top-Down and Bottom-Up Networks](https://mlsanity.com/paper/2104.01797/) (2021)
- [Reconstructing Three-Dimensional Models of Interacting Humans](https://mlsanity.com/paper/2308.01854/) (2023)
- [Human Pose and Shape Estimation from Single Polarization Images](https://mlsanity.com/paper/2108.06834/) (2021)
- [Learning Dynamical Human-Joint Affinity for 3D Pose Estimation in Videos](https://mlsanity.com/paper/2109.07353/) (2021)
- [MoCaNet: Motion Retargeting in-the-wild via Canonicalization Networks](https://mlsanity.com/paper/2112.10082/) (2021)
- [Dual networks based 3D Multi-Person Pose Estimation from Monocular Video](https://mlsanity.com/paper/2205.00748/) (2022)
- [Hierarchical Graph Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/2111.11927/) (2021)
- [Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Images](https://mlsanity.com/paper/2111.01884/) (2021)
- [Regular Splitting Graph Network for 3D Human Pose Estimation](https://mlsanity.com/paper/2305.05785/) (2023)
- [VirtualPose: Learning Generalizable 3D Human Pose Models from Virtual Data](https://mlsanity.com/paper/2207.09949/) (2022)
- [Explicit Occlusion Reasoning for Multi-person 3D Human Pose Estimation](https://mlsanity.com/paper/2208.00090/) (2022)
- [Jointformer: Single-Frame Lifting Transformer with Error Prediction and Refinement for 3D Human Pose Estimation](https://mlsanity.com/paper/2208.03704/) (2022)

## Abstract (arXiv)

Recently, remarkable advances have been achieved in 3D human pose estimation from monocular images because of the powerful Deep Convolutional Neural Networks (DCNNs). Despite their success on large-scale datasets collected in the constrained lab environment, it is difficult to obtain the 3D pose annotations for in-the-wild images. Therefore, 3D human pose estimation in the wild is still a challenge. In this paper, we propose an adversarial learning framework, which distills the 3D human pose structures learned from the fully annotated dataset to in-the-wild images with only 2D pose annotations. Instead of defining hard-coded rules to constrain the pose estimation results, we design a novel multi-source discriminator to distinguish the predicted 3D poses from the ground-truth, which helps to enforce the pose estimator to generate anthropometrically valid poses even with images in the wild. We also observe that a carefully designed information source for the discriminator is essential to boost the performance. Thus, we design a geometric descriptor, which computes the pairwise relative locations and distances between body joints, as a new information source for the discriminator. The efficacy of our adversarial learning framework with the new geometric descriptor has been demonstrated through extensive experiments on widely used public benchmarks. Our approach significantly improves the performance compared with previous state-of-the-art approaches.
