# Multi-Modal Geometric Learning for Grasping and Manipulation

arXiv: https://arxiv.org/abs/1803.07671 · HTML: https://mlsanity.com/paper/1803.07671/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 20 Mar 2018.

## Built on by (most cited first, 15 of 15)

- [Active 3D Shape Reconstruction from Vision and Touch](https://mlsanity.com/paper/2107.09584/) (2021)
- [DDGC: Generative Deep Dexterous Grasping in Clutter](https://mlsanity.com/paper/2103.04783/) (2021)
- [Touch-GS: Visual-Tactile Supervised 3D Gaussian Splatting](https://mlsanity.com/paper/2403.09875/) (2024)
- [ViHOPE: Visuotactile In-Hand Object 6D Pose Estimation with Shape Completion](https://mlsanity.com/paper/2309.05662/) (2023)
- [TANDEM: Learning Joint Exploration and Decision Making with Tactile Sensors](https://mlsanity.com/paper/2203.00798/) (2022)
- [Active Visuo-Haptic Object Shape Completion](https://mlsanity.com/paper/2203.09149/) (2022)
- [Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting](https://mlsanity.com/paper/2410.04680/) (2024)
- [Hierarchical Graph Neural Networks for Proprioceptive 6D Pose Estimation of In-hand Objects](https://mlsanity.com/paper/2306.15858/) (2023)
- [Elastic Tactile Simulation Towards Tactile-Visual Perception](https://mlsanity.com/paper/2108.05013/) (2021)
- [V-HOP: Visuo-Haptic 6D Object Pose Tracking](https://mlsanity.com/paper/2502.17434/) (2025)
- [Learning Intuitive Physics with Multimodal Generative Models](https://mlsanity.com/paper/2101.04454/) (2021)
- [PoseKernelLifter: Metric Lifting of 3D Human Pose using Sound](https://mlsanity.com/paper/2112.00216/) (2021)
- [Lifelong 3D Object Recognition and Grasp Synthesis Using Dual Memory Recurrent Self-Organization Networks](https://mlsanity.com/paper/2109.11544/) (2021)
- [TransTouch: Learning Transparent Objects Depth Sensing Through Sparse Touches](https://mlsanity.com/paper/2309.09427/) (2023)
- [Force-Modulated Visual Policy for Robot-Assisted Dressing with Arm Motions](https://mlsanity.com/paper/2509.12741/) (2025)

## Abstract (arXiv)

This work provides an architecture that incorporates depth and tactile information to create rich and accurate 3D models useful for robotic manipulation tasks. This is accomplished through the use of a 3D convolutional neural network (CNN). Offline, the network is provided with both depth and tactile information and trained to predict the object's geometry, thus filling in regions of occlusion. At runtime, the network is provided a partial view of an object. Tactile information is acquired to augment the captured depth information. The network can then reason about the object's geometry by utilizing both the collected tactile and depth information. We demonstrate that even small amounts of additional tactile information can be incredibly helpful in reasoning about object geometry. This is particularly true when information from depth alone fails to produce an accurate geometric prediction. Our method is benchmarked against and outperforms other visual-tactile approaches to general geometric reasoning. We also provide experimental results comparing grasping success with our method.
