# Speech-Driven Facial Reenactment Using Conditional Generative Adversarial Networks

arXiv: https://arxiv.org/abs/1803.07461 · HTML: https://mlsanity.com/paper/1803.07461/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 20 Mar 2018.

## Built on by (most cited first, 4 of 4)

- [Deep Learning for Visual Speech Analysis: A Survey](https://mlsanity.com/paper/2205.10839/) (2022)
- [A review of Generative Adversarial Networks (GANs) and its applications in a wide variety of disciplines -- From Medical to Remote Sensing](https://mlsanity.com/paper/2110.01442/) (2021)
- [DF-Captcha: A Deepfake Captcha for Preventing Fake Calls](https://mlsanity.com/paper/2208.08524/) (2022)
- [Test-Time Self-Adaptive Conditioning for Stable Audio-Driven Talking-Head Generation](https://mlsanity.com/paper/2605.25488/) (2026)

## Abstract (arXiv)

We present a novel approach to generating photo-realistic images of a face with accurate lip sync, given an audio input. By using a recurrent neural network, we achieved mouth landmarks based on audio features. We exploited the power of conditional generative adversarial networks to produce highly-realistic face conditioned on a set of landmarks. These two networks together are capable of producing a sequence of natural faces in sync with an input audio track.
