# Variance Reduction for Policy Gradient with Action-Dependent Factorized Baselines

arXiv: https://arxiv.org/abs/1803.07246 · HTML: https://mlsanity.com/paper/1803.07246/

## Key facts

- Cited by 68 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 20 Mar 2018.

## Built on by (most cited first, 30 of 68)

- [The Unreasonable Effectiveness of Entropy Minimization in LLM Reasoning](https://mlsanity.com/paper/2505.15134/) (2025)
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- [An Improved Analysis of (Variance-Reduced) Policy Gradient and Natural Policy Gradient Methods](https://mlsanity.com/paper/2211.07937/) (2022)
- [Constrained Update Projection Approach to Safe Policy Optimization](https://mlsanity.com/paper/2209.07089/) (2022)
- [Settling the Variance of Multi-Agent Policy Gradients](https://mlsanity.com/paper/2108.08612/) (2021)
- [Thinking vs. Doing: Agents that Reason by Scaling Test-Time Interaction](https://mlsanity.com/paper/2506.07976/) (2025)
- [On Proximal Policy Optimization's Heavy-tailed Gradients](https://mlsanity.com/paper/2102.10264/) (2021)
- [BNPO: Beta Normalization Policy Optimization](https://mlsanity.com/paper/2506.02864/) (2025)
- [Reward-SQL: Boosting Text-to-SQL via Stepwise Execution-Aware Reasoning and Process-Supervised Rewards](https://mlsanity.com/paper/2505.04671/) (2025)
- [On the Global Optimum Convergence of Momentum-based Policy Gradient](https://mlsanity.com/paper/2110.10116/) (2021)
- [Hyperbolic Deep Reinforcement Learning](https://mlsanity.com/paper/2210.01542/) (2022)
- [The Role of Baselines in Policy Gradient Optimization](https://mlsanity.com/paper/2301.06276/) (2023)
- [Causal Policy Gradient for Whole-Body Mobile Manipulation](https://mlsanity.com/paper/2305.04866/) (2023)
- [CUP: A Conservative Update Policy Algorithm for Safe Reinforcement Learning](https://mlsanity.com/paper/2202.07565/) (2022)
- [Deep Reinforcement Learning for Inverse Inorganic Materials Design](https://mlsanity.com/paper/2210.11931/) (2022)
- [Structure in Deep Reinforcement Learning: A Survey and Open Problems](https://mlsanity.com/paper/2306.16021/) (2023)
- [Transformer-based Model Predictive Control: Trajectory Optimization via Sequence Modeling](https://mlsanity.com/paper/2410.23916/) (2024)
- [Co-Adaptation of Algorithmic and Implementational Innovations in Inference-based Deep Reinforcement Learning](https://mlsanity.com/paper/2103.17258/) (2021)
- [Risk-Sensitive Reinforcement Learning with Exponential Criteria](https://mlsanity.com/paper/2212.09010/) (2022)
- [Neural Set Function Extensions: Learning with Discrete Functions in High Dimensions](https://mlsanity.com/paper/2208.04055/) (2022)
- [Would I have gotten that reward? Long-term credit assignment by counterfactual contribution analysis](https://mlsanity.com/paper/2306.16803/) (2023)
- [Stochastic Gradient Succeeds for Bandits](https://mlsanity.com/paper/2402.17235/) (2024)
- [Factored Policy Gradients: Leveraging Structure for Efficient Learning in MOMDPs](https://mlsanity.com/paper/2102.10362/) (2021)
- [Global Rewards in Multi-Agent Deep Reinforcement Learning for Autonomous Mobility on Demand Systems](https://mlsanity.com/paper/2312.08884/) (2023)
- [Hindsight Value Function for Variance Reduction in Stochastic Dynamic Environment](https://mlsanity.com/paper/2107.12216/) (2021)
- [Adaptive Instrument Design for Indirect Experiments](https://mlsanity.com/paper/2312.02438/) (2023)
- [Performative Policy Gradient: Optimality in Performative Reinforcement Learning](https://mlsanity.com/paper/2512.20576/) (2025)
- [Unifying Gradient Estimators for Meta-Reinforcement Learning via Off-Policy Evaluation](https://mlsanity.com/paper/2106.13125/) (2021)
- [Learning Cooperative Multi-Agent Policies with Partial Reward Decoupling](https://mlsanity.com/paper/2112.12740/) (2021)
- [FlowCritic: Bridging Value Estimation with Flow Matching in Reinforcement Learning](https://mlsanity.com/paper/2510.22686/) (2025)

## Abstract (arXiv)

Policy gradient methods have enjoyed great success in deep reinforcement learning but suffer from high variance of gradient estimates. The high variance problem is particularly exasperated in problems with long horizons or high-dimensional action spaces. To mitigate this issue, we derive a bias-free action-dependent baseline for variance reduction which fully exploits the structural form of the stochastic policy itself and does not make any additional assumptions about the MDP. We demonstrate and quantify the benefit of the action-dependent baseline through both theoretical analysis as well as numerical results, including an analysis of the suboptimality of the optimal state-dependent baseline. The result is a computationally efficient policy gradient algorithm, which scales to high-dimensional control problems, as demonstrated by a synthetic 2000-dimensional target matching task. Our experimental results indicate that action-dependent baselines allow for faster learning on standard reinforcement learning benchmarks and high-dimensional hand manipulation and synthetic tasks. Finally, we show that the general idea of including additional information in baselines for improved variance reduction can be extended to partially observed and multi-agent tasks.
