# Multiagent Learning for Competitive Opinion Optimization

arXiv: https://arxiv.org/abs/1803.01792 · HTML: https://mlsanity.com/paper/1803.01792/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 5 Mar 2018.

## Built on by (most cited first, 1 of 1)

- [Agent-based Modeling: Equilibrium, Echo Chambers, and Efficiency in Hybrid Coevolutionary Opinion Games](https://mlsanity.com/paper/2609.27639/) (2026)

## Abstract (arXiv)

From a perspective of designing or engineering for opinion formation games in social networks, the "opinion maximization (or minimization)" problem has been studied mainly for designing subset selecting algorithms. We define a two-player zero-sum Stackelberg game of competitive opinion optimization by letting the player under study as the leader minimize the sum of expressed opinions by doing so-called "internal opinion design", knowing that the other adversarial player as the follower is to maximize the same objective by also conducting her own internal opinion design. We furthermore consider multiagent learning, specifically using the Optimistic Gradient Descent Ascent, and analyze its convergence to equilibria in the simultaneous version of competitive opinion optimization.
