# Egocentric Basketball Motion Planning from a Single First-Person Image

arXiv: https://arxiv.org/abs/1803.01413 · HTML: https://mlsanity.com/paper/1803.01413/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 4 Mar 2018.

## Built on by (most cited first, 8 of 8)

- [SportsCap: Monocular 3D Human Motion Capture and Fine-grained Understanding in Challenging Sports Videos](https://mlsanity.com/paper/2104.11452/) (2021)
- [Predicting the Future from First Person (Egocentric) Vision: A Survey](https://mlsanity.com/paper/2107.13411/) (2021)
- [Egocentric Prediction of Action Target in 3D](https://mlsanity.com/paper/2203.13116/) (2022)
- [Egocentric Human Trajectory Forecasting with a Wearable Camera and Multi-Modal Fusion](https://mlsanity.com/paper/2111.00993/) (2021)
- [ExpertAF: Expert Actionable Feedback from Video](https://mlsanity.com/paper/2408.00672/) (2024)
- [EgoNav: Egocentric Scene-aware Human Trajectory Prediction](https://mlsanity.com/paper/2403.19026/) (2024)
- [Egocentric Scene Understanding via Multimodal Spatial Rectifier](https://mlsanity.com/paper/2207.07077/) (2022)
- [T2FPV: Dataset and Method for Correcting First-Person View Errors in Pedestrian Trajectory Prediction](https://mlsanity.com/paper/2209.11294/) (2022)

## Abstract (arXiv)

We present a model that uses a single first-person image to generate an egocentric basketball motion sequence in the form of a 12D camera configuration trajectory, which encodes a player's 3D location and 3D head orientation throughout the sequence. To do this, we first introduce a future convolutional neural network (CNN) that predicts an initial sequence of 12D camera configurations, aiming to capture how real players move during a one-on-one basketball game. We also introduce a goal verifier network, which is trained to verify that a given camera configuration is consistent with the final goals of real one-on-one basketball players. Next, we propose an inverse synthesis procedure to synthesize a refined sequence of 12D camera configurations that (1) sufficiently matches the initial configurations predicted by the future CNN, while (2) maximizing the output of the goal verifier network. Finally, by following the trajectory resulting from the refined camera configuration sequence, we obtain the complete 12D motion sequence. Our model generates realistic basketball motion sequences that capture the goals of real players, outperforming standard deep learning approaches such as recurrent neural networks (RNNs), long short-term memory networks (LSTMs), and generative adversarial networks (GANs).
