# Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research

arXiv: https://arxiv.org/abs/1802.09464 · HTML: https://mlsanity.com/paper/1802.09464/

## Key facts

- Cited by 260 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 26 Feb 2018.

## Built on by (most cited first, 30 of 260)

- [Contrastive Learning as Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2206.07568/) (2022)
- [OGBench: Benchmarking Offline Goal-Conditioned RL](https://mlsanity.com/paper/2410.20092/) (2024)
- [Goal-Conditioned Reinforcement Learning: Problems and Solutions](https://mlsanity.com/paper/2201.08299/) (2022)
- [Optimal Goal-Reaching Reinforcement Learning via Quasimetric Learning](https://mlsanity.com/paper/2304.01203/) (2023)
- [On the Pitfalls of Heteroscedastic Uncertainty Estimation with Probabilistic Neural Networks](https://mlsanity.com/paper/2203.09168/) (2022)
- [Learning One Representation to Optimize All Rewards](https://mlsanity.com/paper/2103.07945/) (2021)
- [HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulation](https://mlsanity.com/paper/2403.10506/) (2024)
- [Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RL](https://mlsanity.com/paper/2202.04478/) (2022)
- [MyoSuite -- A contact-rich simulation suite for musculoskeletal motor control](https://mlsanity.com/paper/2205.13600/) (2022)
- [World Models for Autonomous Driving: An Initial Survey](https://mlsanity.com/paper/2403.02622/) (2024)
- [Causal Influence Detection for Improving Efficiency in Reinforcement Learning](https://mlsanity.com/paper/2106.03443/) (2021)
- [Watch and Match: Supercharging Imitation with Regularized Optimal Transport](https://mlsanity.com/paper/2206.15469/) (2022)
- [Elastic Decision Transformer](https://mlsanity.com/paper/2307.02484/) (2023)
- [How Far I'll Go: Offline Goal-Conditioned Reinforcement Learning via f-Advantage Regression](https://mlsanity.com/paper/2206.03023/) (2022)
- [Training Large Language Models for Reasoning through Reverse Curriculum Reinforcement Learning](https://mlsanity.com/paper/2402.05808/) (2024)
- [Lipschitz-constrained Unsupervised Skill Discovery](https://mlsanity.com/paper/2202.00914/) (2022)
- [The Wisdom of Hindsight Makes Language Models Better Instruction Followers](https://mlsanity.com/paper/2302.05206/) (2023)
- [panda-gym: Open-source goal-conditioned environments for robotic learning](https://mlsanity.com/paper/2106.13687/) (2021)
- [Robotic Skill Acquisition via Instruction Augmentation with Vision-Language Models](https://mlsanity.com/paper/2211.11736/) (2022)
- [Generalization in Dexterous Manipulation via Geometry-Aware Multi-Task Learning](https://mlsanity.com/paper/2111.03062/) (2021)
- [Controllability-Aware Unsupervised Skill Discovery](https://mlsanity.com/paper/2302.05103/) (2023)
- [PaCo: Parameter-Compositional Multi-Task Reinforcement Learning](https://mlsanity.com/paper/2210.11653/) (2022)
- [CORA: Benchmarks, Baselines, and Metrics as a Platform for Continual Reinforcement Learning Agents](https://mlsanity.com/paper/2110.10067/) (2021)
- [Diffusion Model-Augmented Behavioral Cloning](https://mlsanity.com/paper/2302.13335/) (2023)
- [What is Essential for Unseen Goal Generalization of Offline Goal-conditioned RL?](https://mlsanity.com/paper/2305.18882/) (2023)
- [Contrastive Difference Predictive Coding](https://mlsanity.com/paper/2310.20141/) (2023)
- [Bayesian Optimization of Function Networks](https://mlsanity.com/paper/2112.15311/) (2021)
- [Exploration and Anti-Exploration with Distributional Random Network Distillation](https://mlsanity.com/paper/2401.09750/) (2024)
- [Curious Exploration via Structured World Models Yields Zero-Shot Object Manipulation](https://mlsanity.com/paper/2206.11403/) (2022)
- [Flipping Coins to Estimate Pseudocounts for Exploration in Reinforcement Learning](https://mlsanity.com/paper/2306.03186/) (2023)

## Abstract (arXiv)

The purpose of this technical report is two-fold. First of all, it introduces a suite of challenging continuous control tasks (integrated with OpenAI Gym) based on currently existing robotics hardware. The tasks include pushing, sliding and pick & place with a Fetch robotic arm as well as in-hand object manipulation with a Shadow Dexterous Hand. All tasks have sparse binary rewards and follow a Multi-Goal Reinforcement Learning (RL) framework in which an agent is told what to do using an additional input. The second part of the paper presents a set of concrete research ideas for improving RL algorithms, most of which are related to Multi-Goal RL and Hindsight Experience Replay.
