# On the implementation of a primal-dual algorithm for second order time-dependent mean field games with local couplings

arXiv: https://arxiv.org/abs/1802.07902 · HTML: https://mlsanity.com/paper/1802.07902/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 22 Feb 2018.

## Built on by (most cited first, 9 of 9)

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- [Decoding Mean Field Games from Population and Environment Observations By Gaussian Processes](https://mlsanity.com/paper/2312.06625/) (2023)
- [Learning Surrogate Potential Mean Field Games via Gaussian Processes: A Data-Driven Approach to Ill-Posed Inverse Problems](https://mlsanity.com/paper/2502.11506/) (2025)
- [Neural Mean-Field Games: Extending Mean-Field Game Theory with Neural Stochastic Differential Equations](https://mlsanity.com/paper/2504.13228/) (2025)
- [Gaussian process policy iteration with additive Schwarz acceleration for forward and inverse HJB and mean field game problems](https://mlsanity.com/paper/2505.00909/) (2025)

## Abstract (arXiv)

We study a numerical approximation of a time-dependent Mean Field Game (MFG) system with local couplings. The discretization we consider stems from a variational approach described in [Briceno-Arias, Kalise, and Silva, SIAM J. Control Optim., 2017] for the stationary problem and leads to the finite difference scheme introduced by Achdou and Capuzzo-Dolcetta in [SIAM J. Numer. Anal., 48(3):1136-1162, 2010]. In order to solve the finite dimensional variational problems, in [Briceno-Arias, Kalise, and Silva, SIAM J. Control Optim., 2017] the authors implement the primal-dual algorithm introduced by Chambolle and Pock in [J. Math. Imaging Vision, 40(1):120-145, 2011], whose core consists in iteratively solving linear systems and applying a proximity operator. We apply that method to time-dependent MFG and, for large viscosity parameters, we improve the linear system solution by replacing the direct approach used in [Briceno-Arias, Kalise, and Silva, SIAM J. Control Optim., 2017] by suitable preconditioned iterative algorithms.
