# Recommendations with Negative Feedback via Pairwise Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/1802.06501 · HTML: https://mlsanity.com/paper/1802.06501/

## Key facts

- Cited by 71 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 19 Feb 2018.

## Built on by (most cited first, 30 of 71)

- [Advances and Challenges in Conversational Recommender Systems: A Survey](https://mlsanity.com/paper/2101.09459/) (2021)
- [Process vs. Outcome Reward: Which is Better for Agentic RAG Reinforcement Learning](https://mlsanity.com/paper/2505.14069/) (2025)
- [Graph Trend Filtering Networks for Recommendations](https://mlsanity.com/paper/2108.05552/) (2021)
- [Rec-R1: Bridging Generative Large Language Models and User-Centric Recommendation Systems via Reinforcement Learning](https://mlsanity.com/paper/2503.24289/) (2025)
- [AutoLoss: Automated Loss Function Search in Recommendations](https://mlsanity.com/paper/2106.06713/) (2021)
- [A Survey of Personalization: From RAG to Agent](https://mlsanity.com/paper/2504.10147/) (2025)
- [Multi-Task Recommendations with Reinforcement Learning](https://mlsanity.com/paper/2302.03328/) (2023)
- [User Tampering in Reinforcement Learning Recommender Systems](https://mlsanity.com/paper/2109.04083/) (2021)
- [Generative Auto-Bidding with Value-Guided Explorations](https://mlsanity.com/paper/2504.14587/) (2025)
- [A Survey of Deep Reinforcement Learning in Recommender Systems: A Systematic Review and Future Directions](https://mlsanity.com/paper/2109.03540/) (2021)
- [Reinforcement learning on graphs: A survey](https://mlsanity.com/paper/2204.06127/) (2022)
- [A General Offline Reinforcement Learning Framework for Interactive Recommendation](https://mlsanity.com/paper/2310.00678/) (2023)
- [Agent4Ranking: Semantic Robust Ranking via Personalized Query Rewriting Using Multi-agent LLM](https://mlsanity.com/paper/2312.15450/) (2023)
- [Persia: An Open, Hybrid System Scaling Deep Learning-based Recommenders up to 100 Trillion Parameters](https://mlsanity.com/paper/2111.05897/) (2021)
- [Energy-Guided Diffusion Sampling for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2407.12448/) (2024)
- [Accelerating Offline Reinforcement Learning Application in Real-Time Bidding and Recommendation: Potential Use of Simulation](https://mlsanity.com/paper/2109.08331/) (2021)
- [Two-Stage Constrained Actor-Critic for Short Video Recommendation](https://mlsanity.com/paper/2302.01680/) (2023)
- [Reinforcing User Retention in a Billion Scale Short Video Recommender System](https://mlsanity.com/paper/2302.01724/) (2023)
- [Bridge the Domains: Large Language Models Enhanced Cross-domain Sequential Recommendation](https://mlsanity.com/paper/2504.18383/) (2025)
- [Choosing the Best of Both Worlds: Diverse and Novel Recommendations through Multi-Objective Reinforcement Learning](https://mlsanity.com/paper/2110.15097/) (2021)
- [Causal Decision Transformer for Recommender Systems via Offline Reinforcement Learning](https://mlsanity.com/paper/2304.07920/) (2023)
- [Personalize Before Retrieve: LLM-based Personalized Query Expansion for User-Centric Retrieval](https://mlsanity.com/paper/2510.08935/) (2025)
- [Recommendation Fairness: From Static to Dynamic](https://mlsanity.com/paper/2109.03150/) (2021)
- [ResAct: Reinforcing Long-term Engagement in Sequential Recommendation with Residual Actor](https://mlsanity.com/paper/2206.02620/) (2022)
- [Reinforcement Learning to Optimize Lifetime Value in Cold-Start Recommendation](https://mlsanity.com/paper/2108.09141/) (2021)
- [Local Policy Improvement for Recommender Systems](https://mlsanity.com/paper/2212.11431/) (2022)
- [EasyRL4Rec: An Easy-to-use Library for Reinforcement Learning Based Recommender Systems](https://mlsanity.com/paper/2402.15164/) (2024)
- [Supervised Advantage Actor-Critic for Recommender Systems](https://mlsanity.com/paper/2111.03474/) (2021)
- [Offline Reinforcement Learning for Mobile Notifications](https://mlsanity.com/paper/2202.03867/) (2022)
- [Reinforced Imitative Graph Learning for Mobile User Profiling](https://mlsanity.com/paper/2203.06550/) (2022)

## Abstract (arXiv)

Recommender systems play a crucial role in mitigating the problem of information overload by suggesting users' personalized items or services. The vast majority of traditional recommender systems consider the recommendation procedure as a static process and make recommendations following a fixed strategy. In this paper, we propose a novel recommender system with the capability of continuously improving its strategies during the interactions with users. We model the sequential interactions between users and a recommender system as a Markov Decision Process (MDP) and leverage Reinforcement Learning (RL) to automatically learn the optimal strategies via recommending trial-and-error items and receiving reinforcements of these items from users' feedback. Users' feedback can be positive and negative and both types of feedback have great potentials to boost recommendations. However, the number of negative feedback is much larger than that of positive one; thus incorporating them simultaneously is challenging since positive feedback could be buried by negative one. In this paper, we develop a novel approach to incorporate them into the proposed deep recommender system (DEERS) framework. The experimental results based on real-world e-commerce data demonstrate the effectiveness of the proposed framework. Further experiments have been conducted to understand the importance of both positive and negative feedback in recommendations.
