# Reinforcement Learning from Imperfect Demonstrations

arXiv: https://arxiv.org/abs/1802.05313 · HTML: https://mlsanity.com/paper/1802.05313/

## Key facts

- Cited by 75 papers in the map (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- First posted on arXiv 14 Feb 2018.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Built on by (most cited first, 30 of 75)

- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observations](https://mlsanity.com/paper/1904.06387/) (2019)
- [ReFT: Reasoning with Reinforced Fine-Tuning](https://mlsanity.com/paper/2401.08967/) (2024)
- [Goal-conditioned Imitation Learning](https://mlsanity.com/paper/1906.05838/) (2019)
- [Self-Imitation Learning](https://mlsanity.com/paper/1806.05635/) (2018)
- [BAIL: Best-Action Imitation Learning for Batch Deep Reinforcement Learning](https://mlsanity.com/paper/1910.12179/) (2019)
- [Vision-based Navigation with Language-based Assistance via Imitation Learning with Indirect Intervention](https://mlsanity.com/paper/1812.04155/) (2018)
- [Reincarnating Reinforcement Learning: Reusing Prior Computation to Accelerate Progress](https://mlsanity.com/paper/2206.01626/) (2022)
- [GRI: General Reinforced Imitation and its Application to Vision-Based Autonomous Driving](https://mlsanity.com/paper/2111.08575/) (2021)
- [Reinforcement Learning with Sparse Rewards using Guidance from Offline Demonstration](https://mlsanity.com/paper/2202.04628/) (2022)
- [The MineRL 2020 Competition on Sample Efficient Reinforcement Learning using Human Priors](https://mlsanity.com/paper/2101.11071/) (2021)
- [Aligning to Social Norms and Values in Interactive Narratives](https://mlsanity.com/paper/2205.01975/) (2022)
- [SQIL: Imitation Learning via Reinforcement Learning with Sparse Rewards](https://mlsanity.com/paper/1905.11108/) (2019)
- [PsiPhi-Learning: Reinforcement Learning with Demonstrations using Successor Features and Inverse Temporal Difference Learning](https://mlsanity.com/paper/2102.12560/) (2021)
- [On Pathologies in KL-Regularized Reinforcement Learning from Expert Demonstrations](https://mlsanity.com/paper/2212.13936/) (2022)
- [Imitation Learning with Concurrent Actions in 3D Games](https://mlsanity.com/paper/1803.05402/) (2018)
- [Adversarial Imitation Learning from Incomplete Demonstrations](https://mlsanity.com/paper/1905.12310/) (2019)
- [Towards Target-Driven Visual Navigation in Indoor Scenes via Generative Imitation Learning](https://mlsanity.com/paper/2009.14509/) (2020)
- [Monte Carlo Augmented Actor-Critic for Sparse Reward Deep Reinforcement Learning from Suboptimal Demonstrations](https://mlsanity.com/paper/2210.07432/) (2022)
- [OIL: Observational Imitation Learning](https://mlsanity.com/paper/1803.01129/) (2018)
- [Inverse Reinforcement Learning by Estimating Expertise of Demonstrators](https://mlsanity.com/paper/2402.01886/) (2024)
- [Episodic Self-Imitation Learning with Hindsight](https://mlsanity.com/paper/2011.13467/) (2020)
- [Action Advising with Advice Imitation in Deep Reinforcement Learning](https://mlsanity.com/paper/2104.08441/) (2021)
- [Deep reinforcement learning for guidewire navigation in coronary artery phantom](https://mlsanity.com/paper/2110.01840/) (2021)
- [Explainable Action Advising for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2211.07882/) (2022)
- [Proximal Policy Distillation](https://mlsanity.com/paper/2407.15134/) (2024)
- [LIFT: Reinforcement Learning in Computer Systems by Learning From Demonstrations](https://mlsanity.com/paper/1808.07903/) (2018)
- [Learning from an Exploring Demonstrator: Optimal Reward Estimation for Bandits](https://mlsanity.com/paper/2106.14866/) (2021)
- [Convergent and Efficient Deep Q Network Algorithm](https://mlsanity.com/paper/2106.15419/) (2021)
- [Goal-Aware Generative Adversarial Imitation Learning from Imperfect Demonstration for Robotic Cloth Manipulation](https://mlsanity.com/paper/2209.10149/) (2022)

## Abstract (arXiv)

Robust real-world learning should benefit from both demonstrations and interactions with the environment. Current approaches to learning from demonstration and reward perform supervised learning on expert demonstration data and use reinforcement learning to further improve performance based on the reward received from the environment. These tasks have divergent losses which are difficult to jointly optimize and such methods can be very sensitive to noisy demonstrations. We propose a unified reinforcement learning algorithm, Normalized Actor-Critic (NAC), that effectively normalizes the Q-function, reducing the Q-values of actions unseen in the demonstration data. NAC learns an initial policy network from demonstrations and refines the policy in the environment, surpassing the demonstrator's performance. Crucially, both learning from demonstration and interactive refinement use the same objective, unlike prior approaches that combine distinct supervised and reinforcement losses. This makes NAC robust to suboptimal demonstration data since the method is not forced to mimic all of the examples in the dataset. We show that our unified reinforcement learning algorithm can learn robustly and outperform existing baselines when evaluated on several realistic driving games.
