# Understanding Human Behaviors in Crowds by Imitating the Decision-Making Process

arXiv: https://arxiv.org/abs/1801.08391 · HTML: https://mlsanity.com/paper/1801.08391/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 25 Jan 2018.

## Built on by (most cited first, 4 of 4)

- [A Survey on Reinforcement Learning Methods in Character Animation](https://mlsanity.com/paper/2203.04735/) (2022)
- [Vulnerable Road User Detection and Safety Enhancement: A Comprehensive Survey](https://mlsanity.com/paper/2405.19202/) (2024)
- [CBIL: Collective Behavior Imitation Learning for Fish from Real Videos](https://mlsanity.com/paper/2504.00234/) (2025)
- [Unified Pedestrian Path Prediction Using Inverse Reinforcement Learning](https://mlsanity.com/paper/2608.15929/) (2026)

## Abstract (arXiv)

Crowd behavior understanding is crucial yet challenging across a wide range of applications, since crowd behavior is inherently determined by a sequential decision-making process based on various factors, such as the pedestrians' own destinations, interaction with nearby pedestrians and anticipation of upcoming events. In this paper, we propose a novel framework of Social-Aware Generative Adversarial Imitation Learning (SA-GAIL) to mimic the underlying decision-making process of pedestrians in crowds. Specifically, we infer the latent factors of human decision-making process in an unsupervised manner by extending the Generative Adversarial Imitation Learning framework to anticipate future paths of pedestrians. Different factors of human decision making are disentangled with mutual information maximization, with the process modeled by collision avoidance regularization and Social-Aware LSTMs. Experimental results demonstrate the potential of our framework in disentangling the latent decision-making factors of pedestrians and stronger abilities in predicting future trajectories.
