# End-to-End Offline Goal-Oriented Dialog Policy Learning via Policy Gradient

arXiv: https://arxiv.org/abs/1712.02838 · HTML: https://mlsanity.com/paper/1712.02838/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Dec 2017.

## Built on by (most cited first, 23 of 23)

- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Is Reinforcement Learning (Not) for Natural Language Processing: Benchmarks, Baselines, and Building Blocks for Natural Language Policy Optimization](https://mlsanity.com/paper/2210.01241/) (2022)
- [Efficient (Soft) Q-Learning for Text Generation with Limited Good Data](https://mlsanity.com/paper/2106.07704/) (2021)
- [Inference-Time Policy Adapters (IPA): Tailoring Extreme-Scale LMs without Fine-tuning](https://mlsanity.com/paper/2305.15065/) (2023)
- [Vanishing Gradients in Reinforcement Finetuning of Language Models](https://mlsanity.com/paper/2310.20703/) (2023)
- [Behavioral Priors and Dynamics Models: Improving Performance and Domain Transfer in Offline RL](https://mlsanity.com/paper/2106.09119/) (2021)
- [Prompt-Based Length Controlled Generation with Multiple Control Types](https://mlsanity.com/paper/2406.10278/) (2024)
- [Prompt-Based Length Controlled Generation with Reinforcement Learning](https://mlsanity.com/paper/2308.12030/) (2023)
- [STEER: Unified Style Transfer with Expert Reinforcement](https://mlsanity.com/paper/2311.07167/) (2023)
- [Offline Reinforcement Learning from Human Feedback in Real-World Sequence-to-Sequence Tasks](https://mlsanity.com/paper/2011.02511/) (2020)
- [Reinforcement Learning for Generative AI: State of the Art, Opportunities and Open Research Challenges](https://mlsanity.com/paper/2308.00031/) (2023)
- [Offline RL by Reward-Weighted Fine-Tuning for Conversation Optimization](https://mlsanity.com/paper/2506.06964/) (2025)
- [KRLS: Improving End-to-End Response Generation in Task Oriented Dialog with Reinforced Keywords Learning](https://mlsanity.com/paper/2211.16773/) (2022)
- [On the Effectiveness of Offline RL for Dialogue Response Generation](https://mlsanity.com/paper/2307.12425/) (2023)
- [Amortized Noisy Channel Neural Machine Translation](https://mlsanity.com/paper/2112.08670/) (2021)
- [On the Sample Complexity of Vanilla Model-Based Offline Reinforcement Learning with Dependent Samples](https://mlsanity.com/paper/2303.04268/) (2023)
- [Reducing Conservativeness Oriented Offline Reinforcement Learning](https://mlsanity.com/paper/2103.00098/) (2021)
- [Retrieval-based Knowledge Transfer: An Effective Approach for Extreme Large Language Model Compression](https://mlsanity.com/paper/2310.15594/) (2023)
- [A Review of Dialogue Systems: From Trained Monkeys to Stochastic Parrots](https://mlsanity.com/paper/2111.01414/) (2021)
- [Reinforcement Learning of Multi-Domain Dialog Policies Via Action Embeddings](https://mlsanity.com/paper/2207.00468/) (2022)
- [Jointly Reinforced User Simulator and Task-oriented Dialog System with Simplified Generative Architecture](https://mlsanity.com/paper/2210.06706/) (2022)
- [Robust Offline Reinforcement Learning for Non-Markovian Decision Processes](https://mlsanity.com/paper/2411.07514/) (2024)

## Abstract (arXiv)

Learning a goal-oriented dialog policy is generally performed offline with supervised learning algorithms or online with reinforcement learning (RL). Additionally, as companies accumulate massive quantities of dialog transcripts between customers and trained human agents, encoder-decoder methods have gained popularity as agent utterances can be directly treated as supervision without the need for utterance-level annotations. However, one potential drawback of such approaches is that they myopically generate the next agent utterance without regard for dialog-level considerations. To resolve this concern, this paper describes an offline RL method for learning from unannotated corpora that can optimize a goal-oriented policy at both the utterance and dialog level. We introduce a novel reward function and use both on-policy and off-policy policy gradient to learn a policy offline without requiring online user interaction or an explicit state space definition.
