# Tracking the Best Expert in Non-stationary Stochastic Environments

arXiv: https://arxiv.org/abs/1712.00578 · HTML: https://mlsanity.com/paper/1712.00578/

## Key facts

- Cited by 35 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Dec 2017.

## Built on by (most cited first, 30 of 35)

- [Non-stationary Reinforcement Learning without Prior Knowledge: An Optimal Black-box Approach](https://mlsanity.com/paper/2102.05406/) (2021)
- [Adaptivity and Non-stationarity: Problem-dependent Dynamic Regret for Online Convex Optimization](https://mlsanity.com/paper/2112.14368/) (2021)
- [Impossible Tuning Made Possible: A New Expert Algorithm and Its Applications](https://mlsanity.com/paper/2102.01046/) (2021)
- [No-Regret Learning in Time-Varying Zero-Sum Games](https://mlsanity.com/paper/2201.12736/) (2022)
- [Non-stationary Online Learning with Memory and Non-stochastic Control](https://mlsanity.com/paper/2102.03758/) (2021)
- [The Pareto Frontier of model selection for general Contextual Bandits](https://mlsanity.com/paper/2110.13282/) (2021)
- [Sliding-Window Thompson Sampling for Non-Stationary Settings](https://mlsanity.com/paper/2409.05181/) (2024)
- [Online Bilevel Optimization: Regret Analysis of Online Alternating Gradient Methods](https://mlsanity.com/paper/2207.02829/) (2022)
- [Adapting to Continuous Covariate Shift via Online Density Ratio Estimation](https://mlsanity.com/paper/2302.02552/) (2023)
- [Stability-penalty-adaptive follow-the-regularized-leader: Sparsity, game-dependency, and best-of-both-worlds](https://mlsanity.com/paper/2305.17301/) (2023)
- [Gradient-Variation Online Learning under Generalized Smoothness](https://mlsanity.com/paper/2408.09074/) (2024)
- [Universal Online Learning with Gradient Variations: A Multi-layer Online Ensemble Approach](https://mlsanity.com/paper/2307.08360/) (2023)
- [Generalized non-stationary bandits](https://mlsanity.com/paper/2102.00725/) (2021)
- [Finite-time Analysis of Globally Nonstationary Multi-Armed Bandits](https://mlsanity.com/paper/2107.11419/) (2021)
- [Improved Dimension Dependence for Bandit Convex Optimization with Gradient Variations](https://mlsanity.com/paper/2602.04761/) (2026)
- [Universal Online Convex Optimization Meets Second-order Bounds](https://mlsanity.com/paper/2105.03681/) (2021)
- [Low-Regret Active learning](https://mlsanity.com/paper/2104.02822/) (2021)
- [One Arrow, Two Kills: An Unified Framework for Achieving Optimal Regret Guarantees in Sleeping Bandits](https://mlsanity.com/paper/2210.14998/) (2022)
- [Using Non-Stationary Bandits for Learning in Repeated Cournot Games with Non-Stationary Demand](https://mlsanity.com/paper/2201.00486/) (2022)
- [Variance-Dependent Regret Bounds for Non-stationary Linear Bandits](https://mlsanity.com/paper/2403.10732/) (2024)
- [A single algorithm for both restless and rested rotting bandits](https://mlsanity.com/paper/2604.21432/) (2026)
- [Online Learning with Gradient-Variation Interval Regret](https://mlsanity.com/paper/2606.03831/) (2026)
- [Online Continuous Hyperparameter Optimization for Generalized Linear Contextual Bandits](https://mlsanity.com/paper/2302.09440/) (2023)
- [MNL-Bandit in non-stationary environments](https://mlsanity.com/paper/2303.02504/) (2023)
- [Energy Regularized RNNs for Solving Non-Stationary Bandit Problems](https://mlsanity.com/paper/2303.06552/) (2023)
- [Learning to Schedule in Non-Stationary Wireless Networks With Unknown Statistics](https://mlsanity.com/paper/2308.02734/) (2023)
- [Non-Stationary Contextual Bandit Learning via Neural Predictive Ensemble Sampling](https://mlsanity.com/paper/2310.07786/) (2023)
- [Achieving Optimal Static and Dynamic Regret Simultaneously in Bandits with Deterministic Losses](https://mlsanity.com/paper/2602.07418/) (2026)
- [From Switching to Dynamic Regret: A Simple Reduction via Unbiased Random Sequences](https://mlsanity.com/paper/2609.20968/) (2026)
- [Online estimation and control with optimal pathlength regret](https://mlsanity.com/paper/2110.12544/) (2021)

## Abstract (arXiv)

We study the dynamic regret of multi-armed bandit and experts problem in non-stationary stochastic environments. We introduce a new parameter Lambda, which measures the total statistical variance of the loss distributions over T rounds of the process, and study how this amount affects the regret. We investigate the interaction between Lambda and Gamma, which counts the number of times the distributions change, as well as Lambda and V, which measures how far the distributions deviates over time. One striking result we find is that even when Gamma, V, and Lambda are all restricted to constant, the regret lower bound in the bandit setting still grows with T. The other highlight is that in the full-information setting, a constant regret becomes achievable with constant Gamma and Lambda, as it can be made independent of T, while with constant V and Lambda, the regret still has a T1/3 dependency. We not only propose algorithms with upper bound guarantee, but prove their matching lower bounds as well.
