# Text Generation Based on Generative Adversarial Nets with Latent Variable

arXiv: https://arxiv.org/abs/1712.00170 · HTML: https://mlsanity.com/paper/1712.00170/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 1 Dec 2017.

## Built on by (most cited first, 4 of 4)

- [A survey on text generation using generative adversarial networks](https://mlsanity.com/paper/2212.11119/) (2022)
- [Deep Generative Networks for Heterogeneous Augmentation of Cranial Defects](https://mlsanity.com/paper/2308.04883/) (2023)
- [Generative models and Bayesian inversion using Laplace approximation](https://mlsanity.com/paper/2203.07755/) (2022)
- [Reinforcement Learning for Few-Shot Text Generation Adaptation](https://mlsanity.com/paper/2111.11030/) (2021)

## Abstract (arXiv)

In this paper, we propose a model using generative adversarial net (GAN) to generate realistic text. Instead of using standard GAN, we combine variational autoencoder (VAE) with generative adversarial net. The use of high-level latent random variables is helpful to learn the data distribution and solve the problem that generative adversarial net always emits the similar data. We propose the VGAN model where the generative model is composed of recurrent neural network and VAE. The discriminative model is a convolutional neural network. We train the model via policy gradient. We apply the proposed model to the task of text generation and compare it to other recent neural network based models, such as recurrent neural network language model and SeqGAN. We evaluate the performance of the model by calculating negative log-likelihood and the BLEU score. We conduct experiments on three benchmark datasets, and results show that our model outperforms other previous models.
