# Regret Analysis for Continuous Dueling Bandit

arXiv: https://arxiv.org/abs/1711.07693 · HTML: https://mlsanity.com/paper/1711.07693/

## Key facts

- Cited by 22 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 Nov 2017.

## Built on by (most cited first, 22 of 22)

- [Efficient and Optimal Algorithms for Contextual Dueling Bandits under Realizability](https://mlsanity.com/paper/2111.12306/) (2021)
- [Stochastic Contextual Dueling Bandits under Linear Stochastic Transitivity Models](https://mlsanity.com/paper/2202.04593/) (2022)
- [Zeroth-Order Optimization Meets Human Feedback: Provable Learning via Ranking Oracles](https://mlsanity.com/paper/2303.03751/) (2023)
- [Feel-Good Thompson Sampling for Contextual Dueling Bandits](https://mlsanity.com/paper/2404.06013/) (2024)
- [Variance-Aware Regret Bounds for Stochastic Contextual Dueling Bandits](https://mlsanity.com/paper/2310.00968/) (2023)
- [ComPO: Preference Alignment via Comparison Oracles](https://mlsanity.com/paper/2505.05465/) (2025)
- [Zeroth-Order Policy Gradient for Reinforcement Learning from Human Feedback without Reward Inference](https://mlsanity.com/paper/2409.17401/) (2024)
- [Bandits with Preference Feedback: A Stackelberg Game Perspective](https://mlsanity.com/paper/2406.16745/) (2024)
- [LLM Routing with Dueling Feedback](https://mlsanity.com/paper/2510.00841/) (2025)
- [Dueling Convex Optimization with General Preferences](https://mlsanity.com/paper/2210.02562/) (2022)
- [Versatile Dueling Bandits: Best-of-both-World Analyses for Online Learning from Preferences](https://mlsanity.com/paper/2202.06694/) (2022)
- [Think Before You Duel: Understanding Complexities of Preference Learning under Constrained Resources](https://mlsanity.com/paper/2312.17229/) (2023)
- [Optimism in the Face of Ambiguity Principle for Multi-Armed Bandits](https://mlsanity.com/paper/2409.20440/) (2024)
- [Procrastinated Tree Search: Black-box Optimization with Delayed, Noisy, and Multi-Fidelity Feedback](https://mlsanity.com/paper/2110.07232/) (2021)
- [Learning from Imperfect Human Feedback: a Tale from Corruption-Robust Dueling](https://mlsanity.com/paper/2405.11204/) (2024)
- [Online Convex Optimization with Dueling Feedback](https://mlsanity.com/paper/2608.15050/) (2026)
- [DP-Dueling: Learning from Preference Feedback without Compromising User Privacy](https://mlsanity.com/paper/2403.15045/) (2024)
- [Lipschitz Dueling Bandits over Continuous Action Spaces](https://mlsanity.com/paper/2604.00523/) (2026)
- [Continuum-armed Bandit Optimization with Batch Pairwise Comparison Oracles](https://mlsanity.com/paper/2505.22361/) (2025)
- [Explicit and Non-asymptotic Query Complexities of Rank-Based Zeroth-order Algorithm on Stochastic Smooth Functions](https://mlsanity.com/paper/2512.19104/) (2025)
- [A Zeroth-Order Paradigm for LLM Preference Alignment](https://mlsanity.com/paper/2609.19144/) (2026)
- [Learning in Continuous Games from Pairwise Preference Feedback](https://mlsanity.com/paper/2610.05428/) (2026)

## Abstract (arXiv)

The dueling bandit is a learning framework wherein the feedback information in the learning process is restricted to a noisy comparison between a pair of actions. In this research, we address a dueling bandit problem based on a cost function over a continuous space. We propose a stochastic mirror descent algorithm and show that the algorithm achieves an O(√Tlog T)-regret bound under strong convexity and smoothness assumptions for the cost function. Subsequently, we clarify the equivalence between regret minimization in dueling bandit and convex optimization for the cost function. Moreover, when considering a lower bound in convex optimization, our algorithm is shown to achieve the optimal convergence rate in convex optimization and the optimal regret in dueling bandit except for a logarithmic factor.
