# SeeThrough: Finding Chairs in Heavily Occluded Indoor Scene Images

arXiv: https://arxiv.org/abs/1710.10473 · HTML: https://mlsanity.com/paper/1710.10473/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 28 Oct 2017.

## Built on by (most cited first, 6 of 6)

- [Holistic 3D Scene Understanding from a Single Image with Implicit Representation](https://mlsanity.com/paper/2103.06422/) (2021)
- [Towards High-Fidelity Single-view Holistic Reconstruction of Indoor Scenes](https://mlsanity.com/paper/2207.08656/) (2022)
- [DeepPanoContext: Panoramic 3D Scene Understanding with Holistic Scene Context Graph and Relation-based Optimization](https://mlsanity.com/paper/2108.10743/) (2021)
- [Occlusion Handling in Generic Object Detection: A Review](https://mlsanity.com/paper/2101.08845/) (2021)
- [PanoContext-Former: Panoramic Total Scene Understanding with a Transformer](https://mlsanity.com/paper/2305.12497/) (2023)
- [Object Pose Estimation using Mid-level Visual Representations](https://mlsanity.com/paper/2203.01449/) (2022)

## Abstract (arXiv)

Discovering 3D arrangements of objects from single indoor images is important given its many applications including interior design, content creation, etc. Although heavily researched in the recent years, existing approaches break down under medium or heavy occlusion as the core object detection module starts failing in absence of directly visible cues. Instead, we take into account holistic contextual 3D information, exploiting the fact that objects in indoor scenes co-occur mostly in typical near-regular configurations. First, we use a neural network trained on real indoor annotated images to extract 2D keypoints, and feed them to a 3D candidate object generation stage. Then, we solve a global selection problem among these 3D candidates using pairwise co-occurrence statistics discovered from a large 3D scene database. We iterate the process allowing for candidates with low keypoint response to be incrementally detected based on the location of the already discovered nearby objects. Focusing on chairs, we demonstrate significant performance improvement over combinations of state-of-the-art methods, especially for scenes with moderately to severely occluded objects.
