# AffordanceNet: An End-to-End Deep Learning Approach for Object Affordance Detection

arXiv: https://arxiv.org/abs/1709.07326 · HTML: https://mlsanity.com/paper/1709.07326/

## Key facts

- Cited by 128 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 Sep 2017.

## Built on by (most cited first, 30 of 128)

- [RoboPoint: A Vision-Language Model for Spatial Affordance Prediction for Robotics](https://mlsanity.com/paper/2406.10721/) (2024)
- [Hand-Object Contact Consistency Reasoning for Human Grasps Generation](https://mlsanity.com/paper/2104.03304/) (2021)
- [OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interaction](https://mlsanity.com/paper/2203.15709/) (2022)
- [Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videos](https://mlsanity.com/paper/2204.01696/) (2022)
- [Grounding Language with Visual Affordances over Unstructured Data](https://mlsanity.com/paper/2210.01911/) (2022)
- [3D AffordanceNet: A Benchmark for Visual Object Affordance Understanding](https://mlsanity.com/paper/2103.16397/) (2021)
- [DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Video](https://mlsanity.com/paper/2202.00164/) (2022)
- [Learning Affordance Grounding from Exocentric Images](https://mlsanity.com/paper/2203.09905/) (2022)
- [VAT-Mart: Learning Visual Action Trajectory Proposals for Manipulating 3D ARTiculated Objects](https://mlsanity.com/paper/2106.14440/) (2021)
- [Augmenting Reinforcement Learning with Behavior Primitives for Diverse Manipulation Tasks](https://mlsanity.com/paper/2110.03655/) (2021)
- [LOCATE: Localize and Transfer Object Parts for Weakly Supervised Affordance Grounding](https://mlsanity.com/paper/2303.09665/) (2023)
- [Grounding 3D Object Affordance from 2D Interactions in Images](https://mlsanity.com/paper/2303.10437/) (2023)
- [End-to-End Affordance Learning for Robotic Manipulation](https://mlsanity.com/paper/2209.12941/) (2022)
- [Affordance-based Robot Manipulation with Flow Matching](https://mlsanity.com/paper/2409.01083/) (2024)
- [Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces](https://mlsanity.com/paper/2503.19199/) (2025)
- [CaTGrasp: Learning Category-Level Task-Relevant Grasping in Clutter from Simulation](https://mlsanity.com/paper/2109.09163/) (2021)
- [LEMON: Learning 3D Human-Object Interaction Relation from 2D Images](https://mlsanity.com/paper/2312.08963/) (2023)
- [O2O-Afford: Annotation-Free Large-Scale Object-Object Affordance Learning](https://mlsanity.com/paper/2106.15087/) (2021)
- [VidBot: Learning Generalizable 3D Actions from In-the-Wild 2D Human Videos for Zero-Shot Robotic Manipulation](https://mlsanity.com/paper/2503.07135/) (2025)
- [One-Shot Open Affordance Learning with Foundation Models](https://mlsanity.com/paper/2311.17776/) (2023)
- [Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perception](https://mlsanity.com/paper/2302.01295/) (2023)
- [Open-Vocabulary Affordance Detection in 3D Point Clouds](https://mlsanity.com/paper/2303.02401/) (2023)
- [One-Shot Object Affordance Detection in the Wild](https://mlsanity.com/paper/2108.03658/) (2021)
- [A Survey of Embodied Learning for Object-Centric Robotic Manipulation](https://mlsanity.com/paper/2408.11537/) (2024)
- [Affordance Grounding from Demonstration Video to Target Image](https://mlsanity.com/paper/2303.14644/) (2023)
- [Learning Precise Affordances from Egocentric Videos for Robotic Manipulation](https://mlsanity.com/paper/2408.10123/) (2024)
- [One-Shot Transfer of Affordance Regions? AffCorrs!](https://mlsanity.com/paper/2209.07147/) (2022)
- [Affordance Learning from Play for Sample-Efficient Policy Learning](https://mlsanity.com/paper/2203.00352/) (2022)
- [3D-AffordanceLLM: Harnessing Large Language Models for Open-Vocabulary Affordance Detection in 3D Worlds](https://mlsanity.com/paper/2502.20041/) (2025)
- [K-VIL: Keypoints-based Visual Imitation Learning](https://mlsanity.com/paper/2209.03277/) (2022)

## Abstract (arXiv)

We propose AffordanceNet, a new deep learning approach to simultaneously detect multiple objects and their affordances from RGB images. Our AffordanceNet has two branches: an object detection branch to localize and classify the object, and an affordance detection branch to assign each pixel in the object to its most probable affordance label. The proposed framework employs three key components for effectively handling the multiclass problem in the affordance mask: a sequence of deconvolutional layers, a robust resizing strategy, and a multi-task loss function. The experimental results on the public datasets show that our AffordanceNet outperforms recent state-of-the-art methods by a fair margin, while its end-to-end architecture allows the inference at the speed of 150ms per image. This makes our AffordanceNet well suitable for real-time robotic applications. Furthermore, we demonstrate the effectiveness of AffordanceNet in different testing environments and in real robotic applications. The source code is available at https://github.com/nqanh/affordance-net
