# Synthesis of surveillance strategies via belief abstraction

arXiv: https://arxiv.org/abs/1709.05363 · HTML: https://mlsanity.com/paper/1709.05363/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 15 Sep 2017.

## Built on by (most cited first, 1 of 1)

- [STL Robustness Risk over Discrete-Time Stochastic Processes](https://mlsanity.com/paper/2104.01503/) (2021)

## Abstract (arXiv)

We study the problem of synthesizing a controller for a robot with a surveillance objective, that is, the robot is required to maintain knowledge of the location of a moving, possibly adversarial target. We formulate this problem as a one-sided partial-information game in which the winning condition for the agent is specified as a temporal logic formula. The specification formalizes the surveillance requirement given by the user, including additional non-surveillance tasks. In order to synthesize a surveillance strategy that meets the specification, we transform the partial-information game into a perfect-information one, using abstraction to mitigate the exponential blow-up typically incurred by such transformations. This enables the use of off-the-shelf tools for reactive synthesis. We use counterexample-guided refinement to automatically achieve abstraction precision that is sufficient to synthesize a surveillance strategy. We evaluate the proposed method on two case-studies, demonstrating its applicability to large state-spaces and diverse requirements.
