# Bringing Background into the Foreground: Making All Classes Equal in Weakly-supervised Video Semantic Segmentation

arXiv: https://arxiv.org/abs/1708.04400 · HTML: https://mlsanity.com/paper/1708.04400/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 15 Aug 2017.

## Built on by (most cited first, 7 of 7)

- [A Survey on Deep Learning Technique for Video Segmentation](https://mlsanity.com/paper/2107.01153/) (2021)
- [Mask-Free Video Instance Segmentation](https://mlsanity.com/paper/2303.15904/) (2023)
- [Weakly Supervised Instance Segmentation for Videos with Temporal Mask Consistency](https://mlsanity.com/paper/2103.12886/) (2021)
- [Learning Referring Video Object Segmentation from Weak Annotation](https://mlsanity.com/paper/2308.02162/) (2023)
- [WeClick: Weakly-Supervised Video Semantic Segmentation with Click Annotations](https://mlsanity.com/paper/2107.03088/) (2021)
- [A Threefold Review on Deep Semantic Segmentation: Efficiency-oriented, Temporal and Depth-aware design](https://mlsanity.com/paper/2303.04315/) (2023)
- [Simpler Does It: Generating Semantic Labels with Objectness Guidance](https://mlsanity.com/paper/2110.10335/) (2021)

## Abstract (arXiv)

Pixel-level annotations are expensive and time-consuming to obtain. Hence, weak supervision using only image tags could have a significant impact in semantic segmentation. Recent years have seen great progress in weakly-supervised semantic segmentation, whether from a single image or from videos. However, most existing methods are designed to handle a single background class. In practical applications, such as autonomous navigation, it is often crucial to reason about multiple background classes. In this paper, we introduce an approach to doing so by making use of classifier heatmaps. We then develop a two-stream deep architecture that jointly leverages appearance and motion, and design a loss based on our heatmaps to train it. Our experiments demonstrate the benefits of our classifier heatmaps and of our two-stream architecture on challenging urban scene datasets and on the YouTube-Objects benchmark, where we obtain state-of-the-art results.
