# Learning how to Active Learn: A Deep Reinforcement Learning Approach

arXiv: https://arxiv.org/abs/1708.02383 · HTML: https://mlsanity.com/paper/1708.02383/

## Key facts

- Cited by 79 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 8 Aug 2017.

## Built on by (most cited first, 30 of 79)

- [Active Example Selection for In-Context Learning](https://mlsanity.com/paper/2211.04486/) (2022)
- [Active Learning by Acquiring Contrastive Examples](https://mlsanity.com/paper/2109.03764/) (2021)
- [Deepfakes Generation and Detection: State-of-the-art, open challenges, countermeasures, and way forward](https://mlsanity.com/paper/2103.00484/) (2021)
- [A Survey on Deep Active Learning: Recent Advances and New Frontiers](https://mlsanity.com/paper/2405.00334/) (2024)
- [Diminishing Uncertainty within the Training Pool: Active Learning for Medical Image Segmentation](https://mlsanity.com/paper/2101.02323/) (2021)
- [A Survey of Active Learning for Natural Language Processing](https://mlsanity.com/paper/2210.10109/) (2022)
- [Active Learning for Sequence Tagging with Deep Pre-trained Models and Bayesian Uncertainty Estimates](https://mlsanity.com/paper/2101.08133/) (2021)
- [Active Finetuning: Exploiting Annotation Budget in the Pretraining-Finetuning Paradigm](https://mlsanity.com/paper/2303.14382/) (2023)
- [Active learning for data streams: a survey](https://mlsanity.com/paper/2302.08893/) (2023)
- [Learning with Different Amounts of Annotation: From Zero to Many Labels](https://mlsanity.com/paper/2109.04408/) (2021)
- [Uncertainty-Aware Balancing for Multilingual and Multi-Domain Neural Machine Translation Training](https://mlsanity.com/paper/2109.02284/) (2021)
- [The Why, When, and How to Use Active Learning in Large-Data-Driven 3D Object Detection for Safe Autonomous Driving: An Empirical Exploration](https://mlsanity.com/paper/2401.16634/) (2024)
- [Dynamic Contrastive Distillation for Image-Text Retrieval](https://mlsanity.com/paper/2207.01426/) (2022)
- [A Framework for Learning to Request Rich and Contextually Useful Information from Humans](https://mlsanity.com/paper/2110.08258/) (2021)
- [Generalization in Text-based Games via Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2109.09968/) (2021)
- [Towards Computationally Feasible Deep Active Learning](https://mlsanity.com/paper/2205.03598/) (2022)
- [Perceiving the World: Question-guided Reinforcement Learning for Text-based Games](https://mlsanity.com/paper/2204.09597/) (2022)
- [Asking for Knowledge: Training RL Agents to Query External Knowledge Using Language](https://mlsanity.com/paper/2205.06111/) (2022)
- [Multiple-criteria Based Active Learning with Fixed-size Determinantal Point Processes](https://mlsanity.com/paper/2107.01622/) (2021)
- [Corpus Considerations for Annotator Modeling and Scaling](https://mlsanity.com/paper/2404.02340/) (2024)
- [On the Opportunities of Green Computing: A Survey](https://mlsanity.com/paper/2311.00447/) (2023)
- [Capturing Label Distribution: A Case Study in NLI](https://mlsanity.com/paper/2102.06859/) (2021)
- [Multi-Domain Active Learning: Literature Review and Comparative Study](https://mlsanity.com/paper/2106.13516/) (2021)
- [Towards General and Efficient Active Learning](https://mlsanity.com/paper/2112.07963/) (2021)
- [Active learning using adaptable task-based prioritisation](https://mlsanity.com/paper/2212.01703/) (2022)
- [Onception: Active Learning with Expert Advice for Real World Machine Translation](https://mlsanity.com/paper/2203.04507/) (2022)
- [A Survey of Dataset Refinement for Problems in Computer Vision Datasets](https://mlsanity.com/paper/2210.11717/) (2022)
- [Combining Data Generation and Active Learning for Low-Resource Question Answering](https://mlsanity.com/paper/2211.14880/) (2022)
- [Active Advantage-Aligned Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2502.07937/) (2025)
- [Rethinking Epistemic and Aleatoric Uncertainty for Active Open-Set Annotation: An Energy-Based Approach](https://mlsanity.com/paper/2502.19691/) (2025)

## Abstract (arXiv)

Active learning aims to select a small subset of data for annotation such that a classifier learned on the data is highly accurate. This is usually done using heuristic selection methods, however the effectiveness of such methods is limited and moreover, the performance of heuristics varies between datasets. To address these shortcomings, we introduce a novel formulation by reframing the active learning as a reinforcement learning problem and explicitly learning a data selection policy, where the policy takes the role of the active learning heuristic. Importantly, our method allows the selection policy learned using simulation on one language to be transferred to other languages. We demonstrate our method using cross-lingual named entity recognition, observing uniform improvements over traditional active learning.
