# Learning for Active 3D Mapping

arXiv: https://arxiv.org/abs/1708.02074 · HTML: https://mlsanity.com/paper/1708.02074/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Aug 2017.

## Built on by (most cited first, 3 of 3)

- [3D Semantic Scene Completion: a Survey](https://mlsanity.com/paper/2103.07466/) (2021)
- [Reconstructing occluded Elevation Information in Terrain Maps with Self-supervised Learning](https://mlsanity.com/paper/2109.07150/) (2021)
- [TriO: Tri-Modal Unsupervised Occupancy World Model for Anything Perception](https://mlsanity.com/paper/2609.32013/) (2026)

## Abstract (arXiv)

We propose an active 3D mapping method for depth sensors, which allow individual control of depth-measuring rays, such as the newly emerging solid-state lidars. The method simultaneously (i) learns to reconstruct a dense 3D occupancy map from sparse depth measurements, and (ii) optimizes the reactive control of depth-measuring rays. To make the first step towards the online control optimization, we propose a fast prioritized greedy algorithm, which needs to update its cost function in only a small fraction of pos- sible rays. The approximation ratio of the greedy algorithm is derived. An experimental evaluation on the subset of the KITTI dataset demonstrates significant improve- ment in the 3D map accuracy when learning-to-reconstruct from sparse measurements is coupled with the optimization of depth-measuring rays.
