# On Approximating the Number of k-cliques in Sublinear Time

arXiv: https://arxiv.org/abs/1707.04858 · HTML: https://mlsanity.com/paper/1707.04858/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 16 Jul 2017.

## Built on by (most cited first, 1 of 1)

- [Faster Spectral Density Estimation and Sparsification in the Nuclear Norm](https://mlsanity.com/paper/2406.07521/) (2024)

## Abstract (arXiv)

We study the problem of approximating the number of k-cliques in a graph when given query access to the graph. We consider the standard query model for general graphs via (1) degree queries, (2) neighbor queries and (3) pair queries. Let n denote the number of vertices in the graph, m the number of edges, and Ck the number of k-cliques. We design an algorithm that outputs a (1+varepsilon)-approximation (with high probability) for Ck, whose expected query complexity and running time are Oleft(fracnCk1/k+fracmk/2Ckright)poly(log n,1/varepsilon,k). Hence, the complexity of the algorithm is sublinear in the size of the graph for Ck = ω(mk/2-1). Furthermore, we prove a lower bound showing that the query complexity of our algorithm is essentially optimal (up to the dependence on log n, 1/varepsilon and k). The previous results in this vein are by Feige (SICOMP 06) and by Goldreich and Ron (RSA 08) for edge counting (k=2) and by Eden et al. (FOCS 2015) for triangle counting (k=3). Our result matches the complexities of these results. The previous result by Eden et al. hinges on a certain amortization technique that works only for triangle counting, and does not generalize for larger cliques. We obtain a general algorithm that works for any k≥ 3 by designing a procedure that samples each k-clique incident to a given set S of vertices with approximately equal probability. The primary difficulty is in finding cliques incident to purely high-degree vertices, since random sampling within neighbors has a low success probability. This is achieved by an algorithm that samples uniform random high degree vertices and a careful tradeoff between estimating cliques incident purely to high-degree vertices and those that include a low-degree vertex.
