# Transferring End-to-End Visuomotor Control from Simulation to Real World for a Multi-Stage Task

arXiv: https://arxiv.org/abs/1707.02267 · HTML: https://mlsanity.com/paper/1707.02267/

## Key facts

- Cited by 66 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Jul 2017.

## Built on by (most cited first, 30 of 66)

- [Real-World Robot Learning with Masked Visual Pre-training](https://mlsanity.com/paper/2210.03109/) (2022)
- [How to Train Your Robot with Deep Reinforcement Learning; Lessons We've Learned](https://mlsanity.com/paper/2102.02915/) (2021)
- [Evolving Curricula with Regret-Based Environment Design](https://mlsanity.com/paper/2203.01302/) (2022)
- [Reinforcement and Imitation Learning for Diverse Visuomotor Skills](https://mlsanity.com/paper/1802.09564/) (2018)
- [Replay-Guided Adversarial Environment Design](https://mlsanity.com/paper/2110.02439/) (2021)
- [Coarse-to-Fine Imitation Learning: Robot Manipulation from a Single Demonstration](https://mlsanity.com/paper/2105.06411/) (2021)
- [Hierarchical Diffusion Policy for Kinematics-Aware Multi-Task Robotic Manipulation](https://mlsanity.com/paper/2403.03890/) (2024)
- [Q-attention: Enabling Efficient Learning for Vision-based Robotic Manipulation](https://mlsanity.com/paper/2105.14829/) (2021)
- [Auto-Lambda: Disentangling Dynamic Task Relationships](https://mlsanity.com/paper/2202.03091/) (2022)
- [Beyond Pick-and-Place: Tackling Robotic Stacking of Diverse Shapes](https://mlsanity.com/paper/2110.06192/) (2021)
- [CACTI: A Framework for Scalable Multi-Task Multi-Scene Visual Imitation Learning](https://mlsanity.com/paper/2212.05711/) (2022)
- [SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splatting](https://mlsanity.com/paper/2409.10161/) (2024)
- [Task-Embedded Control Networks for Few-Shot Imitation Learning](https://mlsanity.com/paper/1810.03237/) (2018)
- [Robot Learning from Randomized Simulations: A Review](https://mlsanity.com/paper/2111.00956/) (2021)
- [Augmented World Models Facilitate Zero-Shot Dynamics Generalization From a Single Offline Environment](https://mlsanity.com/paper/2104.05632/) (2021)
- [Catch Me If You Hear Me: Audio-Visual Navigation in Complex Unmapped Environments with Moving Sounds](https://mlsanity.com/paper/2111.14843/) (2021)
- [MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2303.03376/) (2023)
- [BiGym: A Demo-Driven Mobile Bi-Manual Manipulation Benchmark](https://mlsanity.com/paper/2407.07788/) (2024)
- [Stability Verification in Stochastic Control Systems via Neural Network Supermartingales](https://mlsanity.com/paper/2112.09495/) (2021)
- [Object Detection Using Sim2Real Domain Randomization for Robotic Applications](https://mlsanity.com/paper/2208.04171/) (2022)
- [NViSII: A Scriptable Tool for Photorealistic Image Generation](https://mlsanity.com/paper/2105.13962/) (2021)
- [A Survey on Human-aware Robot Navigation](https://mlsanity.com/paper/2106.11650/) (2021)
- [Sim-to-Real 6D Object Pose Estimation via Iterative Self-training for Robotic Bin Picking](https://mlsanity.com/paper/2204.07049/) (2022)
- [TWIST: Teacher-Student World Model Distillation for Efficient Sim-to-Real Transfer](https://mlsanity.com/paper/2311.03622/) (2023)
- [Scaling data-driven robotics with reward sketching and batch reinforcement learning](https://mlsanity.com/paper/1909.12200/) (2019)
- [Leveraging Fully Observable Policies for Learning under Partial Observability](https://mlsanity.com/paper/2211.01991/) (2022)
- [Contrastive Representation for Data Filtering in Cross-Domain Offline Reinforcement Learning](https://mlsanity.com/paper/2405.06192/) (2024)
- [Generative Image as Action Models](https://mlsanity.com/paper/2407.07875/) (2024)
- [Policy Transfer across Visual and Dynamics Domain Gaps via Iterative Grounding](https://mlsanity.com/paper/2107.00339/) (2021)
- [Green Screen Augmentation Enables Scene Generalisation in Robotic Manipulation](https://mlsanity.com/paper/2407.07868/) (2024)

## Abstract (arXiv)

End-to-end control for robot manipulation and grasping is emerging as an attractive alternative to traditional pipelined approaches. However, end-to-end methods tend to either be slow to train, exhibit little or no generalisability, or lack the ability to accomplish long-horizon or multi-stage tasks. In this paper, we show how two simple techniques can lead to end-to-end (image to velocity) execution of a multi-stage task, which is analogous to a simple tidying routine, without having seen a single real image. This involves locating, reaching for, and grasping a cube, then locating a basket and dropping the cube inside. To achieve this, robot trajectories are computed in a simulator, to collect a series of control velocities which accomplish the task. Then, a CNN is trained to map observed images to velocities, using domain randomisation to enable generalisation to real world images. Results show that we are able to successfully accomplish the task in the real world with the ability to generalise to novel environments, including those with dynamic lighting conditions, distractor objects, and moving objects, including the basket itself. We believe our approach to be simple, highly scalable, and capable of learning long-horizon tasks that have until now not been shown with the state-of-the-art in end-to-end robot control.
