# DAC-h3: A Proactive Robot Cognitive Architecture to Acquire and Express Knowledge About the World and the Self

arXiv: https://arxiv.org/abs/1706.03661 · HTML: https://mlsanity.com/paper/1706.03661/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 12 Jun 2017.

## Built on by (most cited first, 5 of 5)

- [Semantics for Robotic Mapping, Perception and Interaction: A Survey](https://mlsanity.com/paper/2101.00443/) (2021)
- [Improving deep learning with prior knowledge and cognitive models: A survey on enhancing explainability, adversarial robustness and zero-shot learning](https://mlsanity.com/paper/2403.07078/) (2024)
- [A ROS Architecture for Personalised HRI with a Bartender Social Robot](https://mlsanity.com/paper/2203.06631/) (2022)
- [Constructing the Umwelt: Cognitive Planning through Belief-Intent Co-Evolution](https://mlsanity.com/paper/2511.05540/) (2025)
- [Heterogeneous computing platform for real-time robotics](https://mlsanity.com/paper/2601.09755/) (2026)

## Abstract (arXiv)

This paper introduces a cognitive architecture for a humanoid robot to engage in a proactive, mixed-initiative exploration and manipulation of its environment, where the initiative can originate from both the human and the robot. The framework, based on a biologically-grounded theory of the brain and mind, integrates a reactive interaction engine, a number of state-of-the-art perceptual and motor learning algorithms, as well as planning abilities and an autobiographical memory. The architecture as a whole drives the robot behavior to solve the symbol grounding problem, acquire language capabilities, execute goal-oriented behavior, and express a verbal narrative of its own experience in the world. We validate our approach in human-robot interaction experiments with the iCub humanoid robot, showing that the proposed cognitive architecture can be applied in real time within a realistic scenario and that it can be used with naive users.
