# ACCNet: Actor-Coordinator-Critic Net for "Learning-to-Communicate" with Deep Multi-agent Reinforcement Learning

arXiv: https://arxiv.org/abs/1706.03235 · HTML: https://mlsanity.com/paper/1706.03235/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 10 Jun 2017.

## Built on by (most cited first, 8 of 8)

- [Deep Multiagent Reinforcement Learning: Challenges and Directions](https://mlsanity.com/paper/2106.15691/) (2021)
- [SEIHAI: A Sample-efficient Hierarchical AI for the MineRL Competition](https://mlsanity.com/paper/2111.08857/) (2021)
- [Distributed Reinforcement Learning for Robot Teams: A Review](https://mlsanity.com/paper/2204.03516/) (2022)
- [Model-based Reinforcement Learning for Service Mesh Fault Resiliency in a Web Application-level](https://mlsanity.com/paper/2110.13621/) (2021)
- [ComTraQ-MPC: Meta-Trained DQN-MPC Integration for Trajectory Tracking with Limited Active Localization Updates](https://mlsanity.com/paper/2403.01564/) (2024)
- [Embodied Intelligence: The Key to Unblocking Generalized Artificial Intelligence](https://mlsanity.com/paper/2505.06897/) (2025)
- [Mixed Cooperative-Competitive Communication Using Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2110.15762/) (2021)
- [CoMIX: A Multi-agent Reinforcement Learning Training Architecture for Efficient Decentralized Coordination and Independent Decision-Making](https://mlsanity.com/paper/2308.10721/) (2023)

## Abstract (arXiv)

Communication is a critical factor for the big multi-agent world to stay organized and productive. Typically, most previous multi-agent "learning-to-communicate" studies try to predefine the communication protocols or use technologies such as tabular reinforcement learning and evolutionary algorithm, which can not generalize to changing environment or large collection of agents. In this paper, we propose an Actor-Coordinator-Critic Net (ACCNet) framework for solving "learning-to-communicate" problem. The ACCNet naturally combines the powerful actor-critic reinforcement learning technology with deep learning technology. It can efficiently learn the communication protocols even from scratch under partially observable environment. We demonstrate that the ACCNet can achieve better results than several baselines under both continuous and discrete action space environments. We also analyse the learned protocols and discuss some design considerations.
