# Visual Interaction Networks

arXiv: https://arxiv.org/abs/1706.01433 · HTML: https://mlsanity.com/paper/1706.01433/

## Key facts

- Cited by 95 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 5 Jun 2017.

## Built on by (most cited first, 30 of 95)

- [E(n) Equivariant Graph Neural Networks](https://mlsanity.com/paper/2102.09844/) (2021)
- [Towards Causal Representation Learning](https://mlsanity.com/paper/2102.11107/) (2021)
- [SlotFormer: Unsupervised Visual Dynamics Simulation with Object-Centric Models](https://mlsanity.com/paper/2210.05861/) (2022)
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- [Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Time](https://mlsanity.com/paper/2106.05266/) (2021)
- [gradSim: Differentiable simulation for system identification and visuomotor control](https://mlsanity.com/paper/2104.02646/) (2021)
- [Physics-Informed Machine Learning: A Survey on Problems, Methods and Applications](https://mlsanity.com/paper/2211.08064/) (2022)
- [World Models for Autonomous Driving: An Initial Survey](https://mlsanity.com/paper/2403.02622/) (2024)
- [Neural Production Systems: Learning Rule-Governed Visual Dynamics](https://mlsanity.com/paper/2103.01937/) (2021)
- [Learning Multi-Object Dynamics with Compositional Neural Radiance Fields](https://mlsanity.com/paper/2202.11855/) (2022)
- [Dynamic Visual Reasoning by Learning Differentiable Physics Models from Video and Language](https://mlsanity.com/paper/2110.15358/) (2021)
- [An Investigation into Pre-Training Object-Centric Representations for Reinforcement Learning](https://mlsanity.com/paper/2302.04419/) (2023)
- [Graph Inverse Reinforcement Learning from Diverse Videos](https://mlsanity.com/paper/2207.14299/) (2022)
- [Data-driven discovery of intrinsic dynamics](https://mlsanity.com/paper/2108.05928/) (2021)
- [Human-Level Reinforcement Learning through Theory-Based Modeling, Exploration, and Planning](https://mlsanity.com/paper/2107.12544/) (2021)
- [NewtonGen: Physics-Consistent and Controllable Text-to-Video Generation via Neural Newtonian Dynamics](https://mlsanity.com/paper/2509.21309/) (2025)
- [Discrete-Valued Neural Communication](https://mlsanity.com/paper/2107.02367/) (2021)
- [Learning to Accelerate Partial Differential Equations via Latent Global Evolution](https://mlsanity.com/paper/2206.07681/) (2022)
- [RAIN: Reinforced Hybrid Attention Inference Network for Motion Forecasting](https://mlsanity.com/paper/2108.01316/) (2021)
- [Constructing Neural Network-Based Models for Simulating Dynamical Systems](https://mlsanity.com/paper/2111.01495/) (2021)
- [Curious Exploration via Structured World Models Yields Zero-Shot Object Manipulation](https://mlsanity.com/paper/2206.11403/) (2022)
- [Conditional Neural Relational Inference for Interacting Systems](https://mlsanity.com/paper/2106.11083/) (2021)
- [MAgNet: Mesh Agnostic Neural PDE Solver](https://mlsanity.com/paper/2210.05495/) (2022)
- [GRASP: A novel benchmark for evaluating language GRounding And Situated Physics understanding in multimodal language models](https://mlsanity.com/paper/2311.09048/) (2023)
- [Generative Physical AI in Vision: A Survey](https://mlsanity.com/paper/2501.10928/) (2025)
- [Dynamic-Resolution Model Learning for Object Pile Manipulation](https://mlsanity.com/paper/2306.16700/) (2023)
- [PhysGame: Uncovering Physical Commonsense Violations in Gameplay Videos](https://mlsanity.com/paper/2412.01800/) (2024)
- [A Survey on Machine Learning Approaches for Modelling Intuitive Physics](https://mlsanity.com/paper/2202.06481/) (2022)
- [Systematic Visual Reasoning through Object-Centric Relational Abstraction](https://mlsanity.com/paper/2306.02500/) (2023)
- [Learning Vortex Dynamics for Fluid Inference and Prediction](https://mlsanity.com/paper/2301.11494/) (2023)

## Abstract (arXiv)

From just a glance, humans can make rich predictions about the future state of a wide range of physical systems. On the other hand, modern approaches from engineering, robotics, and graphics are often restricted to narrow domains and require direct measurements of the underlying states. We introduce the Visual Interaction Network, a general-purpose model for learning the dynamics of a physical system from raw visual observations. Our model consists of a perceptual front-end based on convolutional neural networks and a dynamics predictor based on interaction networks. Through joint training, the perceptual front-end learns to parse a dynamic visual scene into a set of factored latent object representations. The dynamics predictor learns to roll these states forward in time by computing their interactions and dynamics, producing a predicted physical trajectory of arbitrary length. We found that from just six input video frames the Visual Interaction Network can generate accurate future trajectories of hundreds of time steps on a wide range of physical systems. Our model can also be applied to scenes with invisible objects, inferring their future states from their effects on the visible objects, and can implicitly infer the unknown mass of objects. Our results demonstrate that the perceptual module and the object-based dynamics predictor module can induce factored latent representations that support accurate dynamical predictions. This work opens new opportunities for model-based decision-making and planning from raw sensory observations in complex physical environments.
