# The Sample Complexity of Online One-Class Collaborative Filtering

arXiv: https://arxiv.org/abs/1706.00061 · HTML: https://mlsanity.com/paper/1706.00061/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 31 May 2017.

## Built on by (most cited first, 9 of 9)

- [Rethinking Collaborative Metric Learning: Toward an Efficient Alternative without Negative Sampling](https://mlsanity.com/paper/2206.11549/) (2022)
- [Optimal Algorithms for Latent Bandits with Cluster Structure](https://mlsanity.com/paper/2301.07040/) (2023)
- [Learning User Preferences in Non-Stationary Environments](https://mlsanity.com/paper/2101.12506/) (2021)
- [Online Low Rank Matrix Completion](https://mlsanity.com/paper/2209.03997/) (2022)
- [The Minority Matters: A Diversity-Promoting Collaborative Metric Learning Algorithm](https://mlsanity.com/paper/2209.15292/) (2022)
- [Improved Diversity-Promoting Collaborative Metric Learning for Recommendation](https://mlsanity.com/paper/2409.01012/) (2024)
- [Blocked Collaborative Bandits: Online Collaborative Filtering with Per-Item Budget Constraints](https://mlsanity.com/paper/2311.03376/) (2023)
- [Online Matrix Completion: A Collaborative Approach with Hott Items](https://mlsanity.com/paper/2408.05843/) (2024)
- [Sparse Linear Bandits with Blocking Constraints](https://mlsanity.com/paper/2410.20041/) (2024)

## Abstract (arXiv)

We consider the online one-class collaborative filtering (CF) problem that consists of recommending items to users over time in an online fashion based on positive ratings only. This problem arises when users respond only occasionally to a recommendation with a positive rating, and never with a negative one. We study the impact of the probability of a user responding to a recommendation, p_f, on the sample complexity, i.e., the number of ratings required to make `good' recommendations, and ask whether receiving positive and negative ratings, instead of positive ratings only, improves the sample complexity. Both questions arise in the design of recommender systems. We introduce a simple probabilistic user model, and analyze the performance of an online user-based CF algorithm. We prove that after an initial cold start phase, where recommendations are invested in exploring the user's preferences, this algorithm makes---up to a fraction of the recommendations required for updating the user's preferences---perfect recommendations. The number of ratings required for the cold start phase is nearly proportional to 1/p_f, and that for updating the user's preferences is essentially independent of p_f. As a consequence we find that, receiving positive and negative ratings instead of only positive ones improves the number of ratings required for initial exploration by a factor of 1/p_f, which can be significant.
