# Value Iteration for Long-run Average Reward in Markov Decision Processes

arXiv: https://arxiv.org/abs/1705.02326 · HTML: https://mlsanity.com/paper/1705.02326/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 5 May 2017.

## Built on by (most cited first, 7 of 7)

- [What Are the Odds? Improving the foundations of Statistical Model Checking](https://mlsanity.com/paper/2404.05424/) (2024)
- [PAC Statistical Model Checking of Mean Payoff in Discrete- and Continuous-Time MDP](https://mlsanity.com/paper/2206.01465/) (2022)
- [Playing Games with your PET: Extending the Partial Exploration Tool to Stochastic Games](https://mlsanity.com/paper/2405.03885/) (2024)
- [Stopping Criteria for Value Iteration on Stochastic Games with Quantitative Objectives](https://mlsanity.com/paper/2304.09930/) (2023)
- [Average Reward Reinforcement Learning for Omega-Regular and Mean-Payoff Objectives](https://mlsanity.com/paper/2505.15693/) (2025)
- [Stopping Criteria for Value Iteration on Concurrent Stochastic Reachability and Safety Games](https://mlsanity.com/paper/2505.21087/) (2025)
- [Resilient Strategies for Stochastic Systems: How Much Does It Take to Break a Winning Strategy?](https://mlsanity.com/paper/2602.24191/) (2026)

## Abstract (arXiv)

Markov decision processes (MDPs) are standard models for probabilistic systems with non-deterministic behaviours. Long-run average rewards provide a mathematically elegant formalism for expressing long term performance. Value iteration (VI) is one of the simplest and most efficient algorithmic approaches to MDPs with other properties, such as reachability objectives. Unfortunately, a naive extension of VI does not work for MDPs with long-run average rewards, as there is no known stopping criterion. In this work our contributions are threefold. (1) We refute a conjecture related to stopping criteria for MDPs with long-run average rewards. (2) We present two practical algorithms for MDPs with long-run average rewards based on VI. First, we show that a combination of applying VI locally for each maximal end-component (MEC) and VI for reachability objectives can provide approximation guarantees. Second, extending the above approach with a simulation-guided on-demand variant of VI, we present an anytime algorithm that is able to deal with very large models. (3) Finally, we present experimental results showing that our methods significantly outperform the standard approaches on several benchmarks.
