# Hierarchical Surface Prediction for 3D Object Reconstruction

arXiv: https://arxiv.org/abs/1704.00710 · HTML: https://mlsanity.com/paper/1704.00710/

## Key facts

- Cited by 89 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 3 Apr 2017.

## Built on by (most cited first, 30 of 89)

- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesis](https://mlsanity.com/paper/2111.04276/) (2021)
- [3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models](https://mlsanity.com/paper/2301.11445/) (2023)
- [ShapeFormer: Transformer-based Shape Completion via Sparse Representation](https://mlsanity.com/paper/2201.10326/) (2022)
- [Neural Kernel Surface Reconstruction](https://mlsanity.com/paper/2305.19590/) (2023)
- [Neural Parts: Learning Expressive 3D Shape Abstractions with Invertible Neural Networks](https://mlsanity.com/paper/2103.10429/) (2021)
- [CHORE: Contact, Human and Object REconstruction from a single RGB image](https://mlsanity.com/paper/2204.02445/) (2022)
- [POCO: Point Convolution for Surface Reconstruction](https://mlsanity.com/paper/2201.01831/) (2022)
- [H3D-Net: Few-Shot High-Fidelity 3D Head Reconstruction](https://mlsanity.com/paper/2107.12512/) (2021)
- [Dual Octree Graph Networks for Learning Adaptive Volumetric Shape Representations](https://mlsanity.com/paper/2205.02825/) (2022)
- [Deep Implicit Moving Least-Squares Functions for 3D Reconstruction](https://mlsanity.com/paper/2103.12266/) (2021)
- [SA-ConvONet: Sign-Agnostic Optimization of Convolutional Occupancy Networks](https://mlsanity.com/paper/2105.03582/) (2021)
- [Neural Fields as Learnable Kernels for 3D Reconstruction](https://mlsanity.com/paper/2111.13674/) (2021)
- [Neural Marching Cubes](https://mlsanity.com/paper/2106.11272/) (2021)
- [3D Shape Generation with Grid-based Implicit Functions](https://mlsanity.com/paper/2107.10607/) (2021)
- [OctreeOcc: Efficient and Multi-Granularity Occupancy Prediction Using Octree Queries](https://mlsanity.com/paper/2312.03774/) (2023)
- [GIFS: Neural Implicit Function for General Shape Representation](https://mlsanity.com/paper/2204.07126/) (2022)
- [Learning Generative Models of Textured 3D Meshes from Real-World Images](https://mlsanity.com/paper/2103.15627/) (2021)
- [Octree Transformer: Autoregressive 3D Shape Generation on Hierarchically Structured Sequences](https://mlsanity.com/paper/2111.12480/) (2021)
- [Point-Cloud Completion with Pretrained Text-to-image Diffusion Models](https://mlsanity.com/paper/2306.10533/) (2023)
- [Neural Template: Topology-aware Reconstruction and Disentangled Generation of 3D Meshes](https://mlsanity.com/paper/2206.04942/) (2022)
- [Learning Parallel Dense Correspondence from Spatio-Temporal Descriptors for Efficient and Robust 4D Reconstruction](https://mlsanity.com/paper/2103.16341/) (2021)
- [Shape, Pose, and Appearance from a Single Image via Bootstrapped Radiance Field Inversion](https://mlsanity.com/paper/2211.11674/) (2022)
- [Gaussian Splatting with NeRF-based Color and Opacity](https://mlsanity.com/paper/2312.13729/) (2023)
- [RetrievalFuse: Neural 3D Scene Reconstruction with a Database](https://mlsanity.com/paper/2104.00024/) (2021)
- [SurfGen: Adversarial 3D Shape Synthesis with Explicit Surface Discriminators](https://mlsanity.com/paper/2201.00112/) (2022)
- [Pre-train, Self-train, Distill: A simple recipe for Supersizing 3D Reconstruction](https://mlsanity.com/paper/2204.03642/) (2022)
- [OctField: Hierarchical Implicit Functions for 3D Modeling](https://mlsanity.com/paper/2111.01067/) (2021)
- [Pixel2Mesh++: 3D Mesh Generation and Refinement from Multi-View Images](https://mlsanity.com/paper/2204.09866/) (2022)

## Abstract (arXiv)

Recently, Convolutional Neural Networks have shown promising results for 3D geometry prediction. They can make predictions from very little input data such as a single color image. A major limitation of such approaches is that they only predict a coarse resolution voxel grid, which does not capture the surface of the objects well. We propose a general framework, called hierarchical surface prediction (HSP), which facilitates prediction of high resolution voxel grids. The main insight is that it is sufficient to predict high resolution voxels around the predicted surfaces. The exterior and interior of the objects can be represented with coarse resolution voxels. Our approach is not dependent on a specific input type. We show results for geometry prediction from color images, depth images and shape completion from partial voxel grids. Our analysis shows that our high resolution predictions are more accurate than low resolution predictions.
