# Multi-Level Discovery of Deep Options

arXiv: https://arxiv.org/abs/1703.08294 · HTML: https://mlsanity.com/paper/1703.08294/

## Key facts

- Cited by 51 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 Mar 2017.

## Built on by (most cited first, 30 of 51)

- [Reinforcement Learning with Action Chunking](https://mlsanity.com/paper/2507.07969/) (2025)
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- [From Motor Control to Team Play in Simulated Humanoid Football](https://mlsanity.com/paper/2105.12196/) (2021)
- [Bottom-Up Skill Discovery from Unsegmented Demonstrations for Long-Horizon Robot Manipulation](https://mlsanity.com/paper/2109.13841/) (2021)
- [XSkill: Cross Embodiment Skill Discovery](https://mlsanity.com/paper/2307.09955/) (2023)
- [LOTUS: Continual Imitation Learning for Robot Manipulation Through Unsupervised Skill Discovery](https://mlsanity.com/paper/2311.02058/) (2023)
- [Learning Neuro-Symbolic Skills for Bilevel Planning](https://mlsanity.com/paper/2206.10680/) (2022)
- [Dichotomy of Control: Separating What You Can Control from What You Cannot](https://mlsanity.com/paper/2210.13435/) (2022)
- [TRAIL: Near-Optimal Imitation Learning with Suboptimal Data](https://mlsanity.com/paper/2110.14770/) (2021)
- [Value Function Spaces: Skill-Centric State Abstractions for Long-Horizon Reasoning](https://mlsanity.com/paper/2111.03189/) (2021)
- [Gesture Recognition in Robotic Surgery: a Review](https://mlsanity.com/paper/2102.00027/) (2021)
- [Learning Options via Compression](https://mlsanity.com/paper/2212.04590/) (2022)
- [Skill Transformer: A Monolithic Policy for Mobile Manipulation](https://mlsanity.com/paper/2308.09873/) (2023)
- [Learning Task Decomposition with Ordered Memory Policy Network](https://mlsanity.com/paper/2103.10972/) (2021)
- [Leveraging Skills from Unlabeled Prior Data for Efficient Online Exploration](https://mlsanity.com/paper/2410.18076/) (2024)
- [Language-guided Skill Learning with Temporal Variational Inference](https://mlsanity.com/paper/2402.16354/) (2024)
- [Provable Hierarchical Imitation Learning via EM](https://mlsanity.com/paper/2010.03133/) (2020)
- [Temporal Logic Imitation: Learning Plan-Satisficing Motion Policies from Demonstrations](https://mlsanity.com/paper/2206.04632/) (2022)
- [State-Conditioned Adversarial Subgoal Generation](https://mlsanity.com/paper/2201.09635/) (2022)
- [CompILE: Compositional Imitation Learning and Execution](https://mlsanity.com/paper/1812.01483/) (2018)
- [SAFER: Data-Efficient and Safe Reinforcement Learning via Skill Acquisition](https://mlsanity.com/paper/2202.04849/) (2022)
- [Bayesian Nonparametrics for Offline Skill Discovery](https://mlsanity.com/paper/2202.04675/) (2022)
- [Creating Multi-Level Skill Hierarchies in Reinforcement Learning](https://mlsanity.com/paper/2306.09980/) (2023)
- [Hierarchical Reinforcement Learning with Uncertainty-Guided Diffusional Subgoals](https://mlsanity.com/paper/2505.21750/) (2025)
- [Identifying Selections for Unsupervised Subtask Discovery](https://mlsanity.com/paper/2410.21616/) (2024)
- [Option Discovery Using LLM-guided Semantic Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2503.19007/) (2025)
- [Online Baum-Welch algorithm for Hierarchical Imitation Learning](https://mlsanity.com/paper/2103.12197/) (2021)
- [Hierarchical Representation Learning for Markov Decision Processes](https://mlsanity.com/paper/2106.01655/) (2021)
- [PEAR: Primitive Enabled Adaptive Relabeling for Boosting Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2306.06394/) (2023)
- [Option Compatible Reward Inverse Reinforcement Learning](https://mlsanity.com/paper/1911.02723/) (2019)

## Abstract (arXiv)

Augmenting an agent's control with useful higher-level behaviors called options can greatly reduce the sample complexity of reinforcement learning, but manually designing options is infeasible in high-dimensional and abstract state spaces. While recent work has proposed several techniques for automated option discovery, they do not scale to multi-level hierarchies and to expressive representations such as deep networks. We present Discovery of Deep Options (DDO), a policy-gradient algorithm that discovers parametrized options from a set of demonstration trajectories, and can be used recursively to discover additional levels of the hierarchy. The scalability of our approach to multi-level hierarchies stems from the decoupling of low-level option discovery from high-level meta-control policy learning, facilitated by under-parametrization of the high level. We demonstrate that using the discovered options to augment the action space of Deep Q-Network agents can accelerate learning by guiding exploration in tasks where random actions are unlikely to reach valuable states. We show that DDO is effective in adding options that accelerate learning in 4 out of 5 Atari RAM environments chosen in our experiments. We also show that DDO can discover structure in robot-assisted surgical videos and kinematics that match expert annotation with 72% accuracy.
