# Neural Episodic Control

arXiv: https://arxiv.org/abs/1703.01988 · HTML: https://mlsanity.com/paper/1703.01988/

## Key facts

- Cited by 151 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 6 Mar 2017.

## Built on by (most cited first, 30 of 151)

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- [Combinatorial optimization and reasoning with graph neural networks](https://mlsanity.com/paper/2102.09544/) (2021)
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- [MemRL: Self-Evolving Agents via Runtime Reinforcement Learning on Episodic Memory](https://mlsanity.com/paper/2601.03192/) (2026)
- [Memento: Fine-tuning LLM Agents without Fine-tuning LLMs](https://mlsanity.com/paper/2508.16153/) (2025)
- [Replay in Deep Learning: Current Approaches and Missing Biological Elements](https://mlsanity.com/paper/2104.04132/) (2021)
- [Human-inspired Episodic Memory for Infinite Context LLMs](https://mlsanity.com/paper/2407.09450/) (2024)
- [Continual Learning: Applications and the Road Forward](https://mlsanity.com/paper/2311.11908/) (2023)
- [Retrieval-Augmented Reinforcement Learning](https://mlsanity.com/paper/2202.08417/) (2022)
- [Episodic Multi-agent Reinforcement Learning with Curiosity-Driven Exploration](https://mlsanity.com/paper/2111.11032/) (2021)
- [A Survey on Causal Reinforcement Learning](https://mlsanity.com/paper/2302.05209/) (2023)
- [Offline Reinforcement Learning with Value-based Episodic Memory](https://mlsanity.com/paper/2110.09796/) (2021)
- [MemVerse: Multimodal Memory for Lifelong Learning Agents](https://mlsanity.com/paper/2512.03627/) (2025)
- [Iterative Bounding MDPs: Learning Interpretable Policies via Non-Interpretable Methods](https://mlsanity.com/paper/2102.13045/) (2021)
- [Rank the Episodes: A Simple Approach for Exploration in Procedurally-Generated Environments](https://mlsanity.com/paper/2101.08152/) (2021)
- [The Relational Bottleneck as an Inductive Bias for Efficient Abstraction](https://mlsanity.com/paper/2309.06629/) (2023)
- [On Neural Architecture Inductive Biases for Relational Tasks](https://mlsanity.com/paper/2206.05056/) (2022)
- [Generative Adversarial Self-Imitation Learning](https://mlsanity.com/paper/1812.00950/) (2018)
- [Large-Scale Retrieval for Reinforcement Learning](https://mlsanity.com/paper/2206.05314/) (2022)
- [Embodied AI: From LLMs to World Models](https://mlsanity.com/paper/2509.20021/) (2025)
- [Generalizable Episodic Memory for Deep Reinforcement Learning](https://mlsanity.com/paper/2103.06469/) (2021)
- [Retrieval-Augmented Decision Transformer: External Memory for In-context RL](https://mlsanity.com/paper/2410.07071/) (2024)
- [Object Memory Transformer for Object Goal Navigation](https://mlsanity.com/paper/2203.14708/) (2022)
- [Deep Graph Memory Networks for Forgetting-Robust Knowledge Tracing](https://mlsanity.com/paper/2108.08105/) (2021)
- [DeepAveragers: Offline Reinforcement Learning by Solving Derived Non-Parametric MDPs](https://mlsanity.com/paper/2010.08891/) (2020)
- [Navigating to Objects in Unseen Environments by Distance Prediction](https://mlsanity.com/paper/2202.03735/) (2022)
- [On the link between conscious function and general intelligence in humans and machines](https://mlsanity.com/paper/2204.05133/) (2022)
- [Episodic Novelty Through Temporal Distance](https://mlsanity.com/paper/2501.15418/) (2025)

## Abstract (arXiv)

Deep reinforcement learning methods attain super-human performance in a wide range of environments. Such methods are grossly inefficient, often taking orders of magnitudes more data than humans to achieve reasonable performance. We propose Neural Episodic Control: a deep reinforcement learning agent that is able to rapidly assimilate new experiences and act upon them. Our agent uses a semi-tabular representation of the value function: a buffer of past experience containing slowly changing state representations and rapidly updated estimates of the value function. We show across a wide range of environments that our agent learns significantly faster than other state-of-the-art, general purpose deep reinforcement learning agents.
