# EgoCap: Egocentric Marker-less Motion Capture with Two Fisheye Cameras (Extended Abstract)

arXiv: https://arxiv.org/abs/1701.00142 · HTML: https://mlsanity.com/paper/1701.00142/

## Key facts

- Cited by 24 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 31 Dec 2016.

## Built on by (most cited first, 24 of 24)

- [Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives](https://mlsanity.com/paper/2311.18259/) (2023)
- [Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation](https://mlsanity.com/paper/2106.05969/) (2021)
- [An Outlook into the Future of Egocentric Vision](https://mlsanity.com/paper/2308.07123/) (2023)
- [Estimating Body and Hand Motion in an Ego-sensed World](https://mlsanity.com/paper/2410.03665/) (2024)
- [Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervision](https://mlsanity.com/paper/2201.07929/) (2022)
- [Surround-view Fisheye Camera Perception for Automated Driving: Overview, Survey and Challenges](https://mlsanity.com/paper/2205.13281/) (2022)
- [Scene-aware Egocentric 3D Human Pose Estimation](https://mlsanity.com/paper/2212.11684/) (2022)
- [EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams](https://mlsanity.com/paper/2404.08640/) (2024)
- [HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Device](https://mlsanity.com/paper/2409.13426/) (2024)
- [Ego3DPose: Capturing 3D Cues from Binocular Egocentric Views](https://mlsanity.com/paper/2309.11962/) (2023)
- [Ultra Inertial Poser: Scalable Motion Capture and Tracking from Sparse Inertial Sensors and Ultra-Wideband Ranging](https://mlsanity.com/paper/2404.19541/) (2024)
- [EgoRenderer: Rendering Human Avatars from Egocentric Camera Images](https://mlsanity.com/paper/2111.12685/) (2021)
- [EgoHDM: An Online Egocentric-Inertial Human Motion Capture, Localization, and Dense Mapping System](https://mlsanity.com/paper/2409.00343/) (2024)
- [HOOV: Hand Out-Of-View Tracking for Proprioceptive Interaction using Inertial Sensing](https://mlsanity.com/paper/2303.07016/) (2023)
- [A Survey on 3D Egocentric Human Pose Estimation](https://mlsanity.com/paper/2403.17893/) (2024)
- [EgoAvatar: Egocentric View-Driven and Photorealistic Full-body Avatars](https://mlsanity.com/paper/2410.01835/) (2024)
- [Ego3DT: Tracking Every 3D Object in Ego-centric Videos](https://mlsanity.com/paper/2410.08530/) (2024)
- [EventEgo3D++: 3D Human Motion Capture from a Head-Mounted Event Camera](https://mlsanity.com/paper/2502.07869/) (2025)
- [Human Pose Estimation in Monocular Omnidirectional Top-View Images](https://mlsanity.com/paper/2304.08186/) (2023)
- [Applications of Deep Learning for Top-View Omnidirectional Imaging: A Survey](https://mlsanity.com/paper/2304.08193/) (2023)
- [XR-MBT: Multi-modal Full Body Tracking for XR through Self-Supervision with Learned Depth Point Cloud Registration](https://mlsanity.com/paper/2411.18377/) (2024)
- [Pipeline for 3D reconstruction of the human body from AR/VR headset mounted egocentric cameras](https://mlsanity.com/paper/2111.05409/) (2021)
- [Systematic Comparison of Projection Methods for Monocular 3D Human Pose Estimation on Fisheye Images](https://mlsanity.com/paper/2506.19747/) (2025)
- [EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering](https://mlsanity.com/paper/2605.28401/) (2026)

## Abstract (arXiv)

Marker-based and marker-less optical skeletal motion-capture methods use an outside-in arrangement of cameras placed around a scene, with viewpoints converging on the center. They often create discomfort by possibly needed marker suits, and their recording volume is severely restricted and often constrained to indoor scenes with controlled backgrounds. We therefore propose a new method for real-time, marker-less and egocentric motion capture which estimates the full-body skeleton pose from a lightweight stereo pair of fisheye cameras that are attached to a helmet or virtual-reality headset. It combines the strength of a new generative pose estimation framework for fisheye views with a ConvNet-based body-part detector trained on a new automatically annotated and augmented dataset. Our inside-in method captures full-body motion in general indoor and outdoor scenes, and also crowded scenes.
