# MarioQA: Answering Questions by Watching Gameplay Videos

arXiv: https://arxiv.org/abs/1612.01669 · HTML: https://mlsanity.com/paper/1612.01669/

## Key facts

- Cited by 42 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 6 Dec 2016.

## Built on by (most cited first, 30 of 42)

- [EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understanding](https://mlsanity.com/paper/2308.09126/) (2023)
- [Zero-Shot Video Question Answering via Frozen Bidirectional Language Models](https://mlsanity.com/paper/2206.08155/) (2022)
- [STAR: A Benchmark for Situated Reasoning in Real-World Videos](https://mlsanity.com/paper/2405.09711/) (2024)
- [MMBench-Video: A Long-Form Multi-Shot Benchmark for Holistic Video Understanding](https://mlsanity.com/paper/2406.14515/) (2024)
- [AGQA: A Benchmark for Compositional Spatio-Temporal Reasoning](https://mlsanity.com/paper/2103.16002/) (2021)
- [EgoTaskQA: Understanding Human Tasks in Egocentric Videos](https://mlsanity.com/paper/2210.03929/) (2022)
- [QA Dataset Explosion: A Taxonomy of NLP Resources for Question Answering and Reading Comprehension](https://mlsanity.com/paper/2107.12708/) (2021)
- [SUTD-TrafficQA: A Question Answering Benchmark and an Efficient Network for Video Reasoning over Traffic Events](https://mlsanity.com/paper/2103.15538/) (2021)
- [Video Question Answering: Datasets, Algorithms and Challenges](https://mlsanity.com/paper/2203.01225/) (2022)
- [Natural Language Understanding and Inference with MLLM in Visual Question Answering: A Survey](https://mlsanity.com/paper/2411.17558/) (2024)
- [From Representation to Reasoning: Towards both Evidence and Commonsense Reasoning for Video Question-Answering](https://mlsanity.com/paper/2205.14895/) (2022)
- [FunQA: Towards Surprising Video Comprehension](https://mlsanity.com/paper/2306.14899/) (2023)
- [Learning to Answer Visual Questions from Web Videos](https://mlsanity.com/paper/2205.05019/) (2022)
- [A Dataset for Medical Instructional Video Classification and Question Answering](https://mlsanity.com/paper/2201.12888/) (2022)
- [From Image to Language: A Critical Analysis of Visual Question Answering (VQA) Approaches, Challenges, and Opportunities](https://mlsanity.com/paper/2311.00308/) (2023)
- [LvBench: A Benchmark for Long-form Video Understanding with Versatile Multi-modal Question Answering](https://mlsanity.com/paper/2312.04817/) (2023)
- [Tem-adapter: Adapting Image-Text Pretraining for Video Question Answer](https://mlsanity.com/paper/2308.08414/) (2023)
- [ECBench: Can Multi-modal Foundation Models Understand the Egocentric World? A Holistic Embodied Cognition Benchmark](https://mlsanity.com/paper/2501.05031/) (2025)
- [Adaptive Hierarchical Graph Reasoning with Semantic Coherence for Video-and-Language Inference](https://mlsanity.com/paper/2107.12270/) (2021)
- [Measuring Compositional Consistency for Video Question Answering](https://mlsanity.com/paper/2204.07190/) (2022)
- [ANetQA: A Large-scale Benchmark for Fine-grained Compositional Reasoning over Untrimmed Videos](https://mlsanity.com/paper/2305.02519/) (2023)
- [Recent Advances in Video Question Answering: A Review of Datasets and Methods](https://mlsanity.com/paper/2101.05954/) (2021)
- [Hopper: Multi-hop Transformer for Spatiotemporal Reasoning](https://mlsanity.com/paper/2103.10574/) (2021)
- [FIBER: Fill-in-the-Blanks as a Challenging Video Understanding Evaluation Framework](https://mlsanity.com/paper/2104.04182/) (2021)
- [Compositional Physical Reasoning of Objects and Events from Videos](https://mlsanity.com/paper/2408.02687/) (2024)
- [WildQA: In-the-Wild Video Question Answering](https://mlsanity.com/paper/2209.06650/) (2022)
- [TimeLogic: A Temporal Logic Benchmark for Video QA](https://mlsanity.com/paper/2501.07214/) (2025)
- [AssistSR: Task-oriented Video Segment Retrieval for Personal AI Assistant](https://mlsanity.com/paper/2111.15050/) (2021)
- [Fine-Grained Captioning of Long Videos through Scene Graph Consolidation](https://mlsanity.com/paper/2502.16427/) (2025)
- [An LMM for Efficient Video Understanding via Reinforced Compression of Video Cubes](https://mlsanity.com/paper/2504.15270/) (2025)

## Abstract (arXiv)

We present a framework to analyze various aspects of models for video question answering (VideoQA) using customizable synthetic datasets, which are constructed automatically from gameplay videos. Our work is motivated by the fact that existing models are often tested only on datasets that require excessively high-level reasoning or mostly contain instances accessible through single frame inferences. Hence, it is difficult to measure capacity and flexibility of trained models, and existing techniques often rely on ad-hoc implementations of deep neural networks without clear insight into datasets and models. We are particularly interested in understanding temporal relationships between video events to solve VideoQA problems; this is because reasoning temporal dependency is one of the most distinct components in videos from images. To address this objective, we automatically generate a customized synthetic VideoQA dataset using em Super Mario Bros. gameplay videos so that it contains events with different levels of reasoning complexity. Using the dataset, we show that properly constructed datasets with events in various complexity levels are critical to learn effective models and improve overall performance.
