# Scribbler: Controlling Deep Image Synthesis with Sketch and Color

arXiv: https://arxiv.org/abs/1612.00835 · HTML: https://mlsanity.com/paper/1612.00835/

## Key facts

- Cited by 78 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Dec 2016.

## Built on by (most cited first, 30 of 78)

- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [Tackling the Generative Learning Trilemma with Denoising Diffusion GANs](https://mlsanity.com/paper/2112.07804/) (2021)
- [Zero-shot Image-to-Image Translation](https://mlsanity.com/paper/2302.03027/) (2023)
- [Data-centric Artificial Intelligence: A Survey](https://mlsanity.com/paper/2303.10158/) (2023)
- [One-Step Image Translation with Text-to-Image Models](https://mlsanity.com/paper/2403.12036/) (2024)
- [SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field](https://mlsanity.com/paper/2303.13277/) (2023)
- [Multimodal Conditional Image Synthesis with Product-of-Experts GANs](https://mlsanity.com/paper/2112.05130/) (2021)
- [Efficient Spatially Sparse Inference for Conditional GANs and Diffusion Models](https://mlsanity.com/paper/2211.02048/) (2022)
- [Adaptively-Realistic Image Generation from Stroke and Sketch with Diffusion Model](https://mlsanity.com/paper/2208.12675/) (2022)
- [Sketch Your Own GAN](https://mlsanity.com/paper/2108.02774/) (2021)
- [VTGAN: Semi-supervised Retinal Image Synthesis and Disease Prediction using Vision Transformers](https://mlsanity.com/paper/2104.06757/) (2021)
- [Learning a Sketch Tensor Space for Image Inpainting of Man-made Scenes](https://mlsanity.com/paper/2103.15087/) (2021)
- [AniDoc: Animation Creation Made Easier](https://mlsanity.com/paper/2412.14173/) (2024)
- [Differentiable Drawing and Sketching](https://mlsanity.com/paper/2103.16194/) (2021)
- [SketchLattice: Latticed Representation for Sketch Manipulation](https://mlsanity.com/paper/2108.11636/) (2021)
- [DrawingInStyles: Portrait Image Generation and Editing with Spatially Conditioned StyleGAN](https://mlsanity.com/paper/2203.02762/) (2022)
- [MangaNinja: Line Art Colorization with Precise Reference Following](https://mlsanity.com/paper/2501.08332/) (2025)
- [CoGS: Controllable Generation and Search from Sketch and Style](https://mlsanity.com/paper/2203.09554/) (2022)
- [Facial-Sketch Synthesis: A New Challenge](https://mlsanity.com/paper/2112.15439/) (2021)
- [BiSTNet: Semantic Image Prior Guided Bidirectional Temporal Feature Fusion for Deep Exemplar-based Video Colorization](https://mlsanity.com/paper/2212.02268/) (2022)
- [Semantic-Sparse Colorization Network for Deep Exemplar-based Colorization](https://mlsanity.com/paper/2112.01335/) (2021)
- [A Diffusion Model Translator for Efficient Image-to-Image Translation](https://mlsanity.com/paper/2502.00307/) (2025)
- [TIPS: Text-Induced Pose Synthesis](https://mlsanity.com/paper/2207.11718/) (2022)
- [Multi-scale Attention Guided Pose Transfer](https://mlsanity.com/paper/2202.06777/) (2022)
- [Follow-Your-Color: Multi-Instance Sketch Colorization](https://mlsanity.com/paper/2503.16948/) (2025)
- [Block and Detail: Scaffolding Sketch-to-Image Generation](https://mlsanity.com/paper/2402.18116/) (2024)
- [Deep Image Synthesis from Intuitive User Input: A Review and Perspectives](https://mlsanity.com/paper/2107.04240/) (2021)
- [Maximum Spatial Perturbation Consistency for Unpaired Image-to-Image Translation](https://mlsanity.com/paper/2203.12707/) (2022)
- [IA-FaceS: A Bidirectional Method for Semantic Face Editing](https://mlsanity.com/paper/2203.13097/) (2022)
- [Controllable Visual-Tactile Synthesis](https://mlsanity.com/paper/2305.03051/) (2023)

## Abstract (arXiv)

Recently, there have been several promising methods to generate realistic imagery from deep convolutional networks. These methods sidestep the traditional computer graphics rendering pipeline and instead generate imagery at the pixel level by learning from large collections of photos (e.g. faces or bedrooms). However, these methods are of limited utility because it is difficult for a user to control what the network produces. In this paper, we propose a deep adversarial image synthesis architecture that is conditioned on sketched boundaries and sparse color strokes to generate realistic cars, bedrooms, or faces. We demonstrate a sketch based image synthesis system which allows users to 'scribble' over the sketch to indicate preferred color for objects. Our network can then generate convincing images that satisfy both the color and the sketch constraints of user. The network is feed-forward which allows users to see the effect of their edits in real time. We compare to recent work on sketch to image synthesis and show that our approach can generate more realistic, more diverse, and more controllable outputs. The architecture is also effective at user-guided colorization of grayscale images.
