# Least Squares Generative Adversarial Networks

arXiv: https://arxiv.org/abs/1611.04076 · HTML: https://mlsanity.com/paper/1611.04076/

## Key facts

- Cited by 1,001 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 13 Nov 2016.

## Built on by (most cited first, 30 of 1001)

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- [Depth-Aware Generative Adversarial Network for Talking Head Video Generation](https://mlsanity.com/paper/2203.06605/) (2022)
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- [Reconstructing Training Data with Informed Adversaries](https://mlsanity.com/paper/2201.04845/) (2022)
- [StyleGAN-Human: A Data-Centric Odyssey of Human Generation](https://mlsanity.com/paper/2204.11823/) (2022)
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## Abstract (arXiv)

Unsupervised learning with generative adversarial networks (GANs) has proven hugely successful. Regular GANs hypothesize the discriminator as a classifier with the sigmoid cross entropy loss function. However, we found that this loss function may lead to the vanishing gradients problem during the learning process. To overcome such a problem, we propose in this paper the Least Squares Generative Adversarial Networks (LSGANs) which adopt the least squares loss function for the discriminator. We show that minimizing the objective function of LSGAN yields minimizing the Pearson chi2 divergence. There are two benefits of LSGANs over regular GANs. First, LSGANs are able to generate higher quality images than regular GANs. Second, LSGANs perform more stable during the learning process. We evaluate LSGANs on five scene datasets and the experimental results show that the images generated by LSGANs are of better quality than the ones generated by regular GANs. We also conduct two comparison experiments between LSGANs and regular GANs to illustrate the stability of LSGANs.
