# GPU-based Pedestrian Detection for Autonomous Driving

arXiv: https://arxiv.org/abs/1611.01642 · HTML: https://mlsanity.com/paper/1611.01642/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 5 Nov 2016.

## Built on by (most cited first, 4 of 4)

- [Pedestrian Detection: Domain Generalization, CNNs, Transformers and Beyond](https://mlsanity.com/paper/2201.03176/) (2022)
- [Rethinking Cross-Domain Pedestrian Detection: A Background-Focused Distribution Alignment Framework for Instance-Free One-Stage Detectors](https://mlsanity.com/paper/2309.08771/) (2023)
- [C^3Net: End-to-End deep learning for efficient real-time visual active camera control](https://mlsanity.com/paper/2107.13233/) (2021)
- [Continual Learning for Out-of-Distribution Pedestrian Detection](https://mlsanity.com/paper/2306.15117/) (2023)

## Abstract (arXiv)

We propose a real-time pedestrian detection system for the embedded Nvidia Tegra X1 GPU-CPU hybrid platform. The pipeline is composed by the following state-of-the-art algorithms: Histogram of Local Binary Patterns (LBP) and Histograms of Oriented Gradients (HOG) features extracted from the input image; Pyramidal Sliding Window technique for candidate generation; and Support Vector Machine (SVM) for classification. Results show a 8x speedup in the target Tegra X1 platform and a better performance/watt ratio than desktop CUDA platforms in study.
