# Personalizing a Dialogue System with Transfer Reinforcement Learning

arXiv: https://arxiv.org/abs/1610.02891 · HTML: https://mlsanity.com/paper/1610.02891/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 10 Oct 2016.

## Built on by (most cited first, 17 of 17)

- [Recent Advances in Deep Learning Based Dialogue Systems: A Systematic Survey](https://mlsanity.com/paper/2105.04387/) (2021)
- [Advances and Challenges in Conversational Recommender Systems: A Survey](https://mlsanity.com/paper/2101.09459/) (2021)
- [Personalisation within bounds: A risk taxonomy and policy framework for the alignment of large language models with personalised feedback](https://mlsanity.com/paper/2303.05453/) (2023)
- [The Past, Present and Better Future of Feedback Learning in Large Language Models for Subjective Human Preferences and Values](https://mlsanity.com/paper/2310.07629/) (2023)
- [A Survey on Deep Reinforcement Learning for Audio-Based Applications](https://mlsanity.com/paper/2101.00240/) (2021)
- [Reinforcement Learning for Generative AI: A Survey](https://mlsanity.com/paper/2308.14328/) (2023)
- [CharacterGPT: A Persona Reconstruction Framework for Role-Playing Agents](https://mlsanity.com/paper/2405.19778/) (2024)
- [A Cooperative Memory Network for Personalized Task-oriented Dialogue Systems with Incomplete User Profiles](https://mlsanity.com/paper/2102.08322/) (2021)
- [Bilateral Personalized Dialogue Generation with Contrastive Learning](https://mlsanity.com/paper/2106.07857/) (2021)
- [Extracting and Inferring Personal Attributes from Dialogue](https://mlsanity.com/paper/2109.12702/) (2021)
- [Personalizing Task-oriented Dialog Systems via Zero-shot Generalizable Reward Function](https://mlsanity.com/paper/2303.13797/) (2023)
- [Enhancing End-to-End Multi-Task Dialogue Systems: A Study on Intrinsic Motivation Reinforcement Learning Algorithms for Improved Training and Adaptability](https://mlsanity.com/paper/2401.18040/) (2024)
- [A Student-Teacher Architecture for Dialog Domain Adaptation under the Meta-Learning Setting](https://mlsanity.com/paper/2104.02689/) (2021)
- [A Bibliometric Analysis and Review on Reinforcement Learning for Transportation Applications](https://mlsanity.com/paper/2210.14524/) (2022)
- [Say It My Way: Exploring Control in Conversational Visual Question Answering with Blind Users](https://mlsanity.com/paper/2602.16930/) (2026)
- [Dynamic Policy Fusion for User Alignment Without Re-Interaction](https://mlsanity.com/paper/2409.20016/) (2024)
- [All by Myself: Learning Individualized Competitive Behaviour with a Contrastive Reinforcement Learning optimization](https://mlsanity.com/paper/2310.00964/) (2023)

## Abstract (arXiv)

It is difficult to train a personalized task-oriented dialogue system because the data collected from each individual is often insufficient. Personalized dialogue systems trained on a small dataset can overfit and make it difficult to adapt to different user needs. One way to solve this problem is to consider a collection of multiple users' data as a source domain and an individual user's data as a target domain, and to perform a transfer learning from the source to the target domain. By following this idea, we propose "PETAL"(PErsonalized Task-oriented diALogue), a transfer-learning framework based on POMDP to learn a personalized dialogue system. The system first learns common dialogue knowledge from the source domain and then adapts this knowledge to the target user. This framework can avoid the negative transfer problem by considering differences between source and target users. The policy in the personalized POMDP can learn to choose different actions appropriately for different users. Experimental results on a real-world coffee-shopping data and simulation data show that our personalized dialogue system can choose different optimal actions for different users, and thus effectively improve the dialogue quality under the personalized setting.
