# VoxML: A Visualization Modeling Language

arXiv: https://arxiv.org/abs/1610.01508 · HTML: https://mlsanity.com/paper/1610.01508/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 5 Oct 2016.

## Built on by (most cited first, 6 of 6)

- [Common Ground Tracking in Multimodal Dialogue](https://mlsanity.com/paper/2403.17284/) (2024)
- [Hallmarks of Human-Machine Collaboration: A framework for assessment in the DARPA Communicating with Computers Program](https://mlsanity.com/paper/2102.04958/) (2021)
- [Detecting and Accommodating Novel Types and Concepts in an Embodied Simulation Environment](https://mlsanity.com/paper/2211.04555/) (2022)
- [Exploiting Embodied Simulation to Detect Novel Object Classes Through Interaction](https://mlsanity.com/paper/2204.08107/) (2022)
- [An Abstract Specification of VoxML as an Annotation Language](https://mlsanity.com/paper/2305.13076/) (2023)
- [Computational Thought Experiments for a More Rigorous Philosophy and Science of the Mind](https://mlsanity.com/paper/2405.08304/) (2024)

## Abstract (arXiv)

We present the specification for a modeling language, VoxML, which encodes semantic knowledge of real-world objects represented as three-dimensional models, and of events and attributes related to and enacted over these objects. VoxML is intended to overcome the limitations of existing 3D visual markup languages by allowing for the encoding of a broad range of semantic knowledge that can be exploited by a variety of systems and platforms, leading to multimodal simulations of real-world scenarios using conceptual objects that represent their semantic values.
